Want more mods for Bills Must Be Paid? Explore our entire collection!
Clock Off (The Hammer Works Itself)
"Clock off. The hammer's got this."
/BillsMustBePaidClockOff1.png)
How do I install Clock Off (The Hammer Works Itself)?
Download the free ProjectMods desktop app, then install Clock Off (The Hammer Works Itself) for Bills Must Be Paid in one click.
</>What does Clock Off (The Hammer Works Itself) do?
Bills Must Be Paid asks for a lot of clicking. Clock Off does the clicking for you. Switch it on and the hammer starts working the table by itself, hitting whatever is in front of it at the pace you choose. You can sit back and watch the money climb, or leave it running while you do something else and come back to a full wallet. Swings Per Second sets the rhythm, and Auto Damage sets how hard those automatic swings land. You can still swing yourself at any time - the two work together happily. This is the mod for anyone whose wrist gave out before their debt did.
</>What is Clock Off (The Hammer Works Itself)?
Clock Off turns Bills Must Be Paid into a hands-off table. Set how many swings land every second and how hard those automatic swings hit, then watch the piggy banks burst while you rest your hand or do something else entirely. You can still swing manually alongside it. From ProjectMods, the community-first PC mod manager and desktop app for 400+ games.
</>Common questions about Clock Off (The Hammer Works Itself)
What does Clock Off do in Bills Must Be Paid?
Clock Off makes the hammer in Bills Must Be Paid swing on its own, so piggy banks keep bursting and money keeps landing in your wallet without you clicking for any of it. Switch it on and the hammer works the table at the pace you choose, hitting whatever is sitting in front of it. You can still swing manually at the same time, and the two run side by side without arguing. It is the mod for anyone whose wrist gave out long before their debt did. Flip the master switch off and the hammer goes back to only moving when you move it.
How do Swings Per Second and Auto Damage work together?
Swings Per Second sets the rhythm and Auto Damage sets the weight. The first decides how many times per second the hammer swings by itself in Bills Must Be Paid; the second decides how hard each of those automatic swings lands, written as a percentage of your normal damage. Low speed with high damage gives you slow, heavy connects that break tough piggy banks. High speed with lower damage gives you a blur of small hits that suits a crowded table. The easy way in is to nudge one up, watch a run, then nudge the other to match. Clock Off keeps both dials separate so you can tune the feel rather than accept one preset pace.
Can I still swing the hammer myself while Clock Off is running?
Yes. Clock Off never takes the hammer away from you in Bills Must Be Paid, it just gives it a second job. The automatic swings keep working through whatever is in front of them while your own swings land normally on top, so you can aim deliberately at a piggy bank you want gone and let the automatic rhythm handle everything else. Nothing about your manual swing changes, which means your crits and your combo still build the way they always did. If you like the feel of the game but not the volume of clicking, leave the rate low and keep playing mostly by hand.
How fast can I set the automatic swings?
Swings Per Second is a slider, so you can leave it at a gentle tap or push it up until the hammer is a blur. The right number depends on how crowded your table is in Bills Must Be Paid: an empty table wastes fast swings, while a busy one rewards them. Keep in mind that a run in this game still ends when your stamina runs out, so a very high rate mostly buys you a denser run rather than a longer one. Clock Off pairs neatly with Iron Elbow for that reason, since keeping the stamina bar full lets the automatic swings carry on far past a normal run.
Why would I use Clock Off instead of clicking myself?
Because Bills Must Be Paid asks for an enormous amount of clicking, and your wrist is not part of the difficulty curve. Clock Off is for the stretch of the game where you already know what you are doing and just need the totals to climb: chasing a bill deadline, filling the skill tree, or building up for a prestige reset. Leave it running and come back to a fatter wallet. It also makes a comfortable base layer for other ProjectMods mods for Bills Must Be Paid, since the automatic swings will happily make the most of a crowded table, a wider swing or a bigger payout multiplier without you touching anything.
What options does Clock Off (The Hammer Works Itself) include?
Auto Damage
How hard the automatic swings hit, as a percentage of your normal damage.
Enabled
Master switch. Turn it off to go straight back to the normal game. The hammer goes back to only moving when you move it.
Swings Per Second
How many times per second the hammer swings by itself.
Clock Off is a ProjectMods mod for Bills Must Be Paid that makes the hammer swing on its own at a rate you choose, bursting piggy banks and piling up money without any clicking from you.
System Requirements
What features does Clock Off (The Hammer Works Itself) include?
- Sets the hammer swinging on its own, so piggy banks keep bursting while your hand rests
- Dials swings per second up or down, so the table clears at whatever pace suits you
- Tunes how hard the automatic swings land, as a percentage of your normal damage
- Leaves your own swinging fully available - hit manually at the same time and both count
- Flips off in one click and the hammer goes back to moving only when you move it
Best For
- Players who want the money climbing while they read, cook, or watch something on the second monitor
- Anyone who needs to go easy on their hands and still wants a full run out of the game
- Grinding toward an expensive skill tree node without clicking through another twenty minutes of it
- Streamers who need both hands available for chat while the table keeps paying out behind them
More Mods for Bills Must Be Paid
/BillsMustBePaidCreditRepair1.png)
Credit Repair (Bills, Loans & Debt)
Wipes your loan, clears your unpaid bills, and can stop new ones arriving.
/BillsMustBePaidOvertime1.png)
Overtime (Game Speed)
A speed dial for the whole game, from a tenth-speed crawl up to a frantic eight times.
/BillsMustBePaidOneAndDone1.png)
One and Done (One-Hit Smashes)
Every piggy on the table pops on the very next hit, no matter how tough it was supposed to be.
















































































































































































