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One and Done (One-Hit Smashes)
"Every piggy is made of tissue paper now."
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How do I install One and Done (One-Hit Smashes)?
Download the free ProjectMods desktop app, then install One and Done (One-Hit Smashes) for Bills Must Be Paid in one click.
</>What does One and Done (One-Hit Smashes) do?
Some piggies are built to soak up four or five swings. One and Done decides they are not. While this is on, everything on the table is one connect away from bursting - the stubborn ones, the big ones, and the boss too. You still swing, you still aim, you still collect; the tough ones just stop being a wall. It pairs nicely with a wider swing, because a single well-placed hit can clear a whole cluster at once. Turn it off and the usual toughness returns on the next piggies that arrive.
</>What is One and Done (One-Hit Smashes)?
Some piggy banks in Bills Must Be Paid are built to soak up four or five swings. One and Done decides they are not. While it is on, everything on the table is one connect away from bursting, the toughest piggy types and the boss piggy included, so you still aim and still collect but the tough ones stop being a wall. From ProjectMods, the community-first game modding platform and desktop app with one-click installs across 400+ games.
</>Common questions about One and Done (One-Hit Smashes)
What does One and Done do in Bills Must Be Paid?
One and Done makes every piggy bank on the table in Bills Must Be Paid burst on the next connect, no matter how much punishment it would normally take. While the mod is on, each piggy sits a single hit from bursting, so the tough ones stop absorbing swing after swing and become exactly as fragile as the weakest one. You still swing, you still aim and you still collect the payout, the difference is that nothing on the table is a wall any more. Switch the master switch off and the usual toughness returns for the piggy banks that arrive next.
Does One and Done work on the tougher piggies and the boss piggy?
Yes, and that is the main reason to run it. The tougher piggy types in Bills Must Be Paid exist specifically to eat several swings, and the boss piggy is built to take considerably more than that, which is where a promising run usually stalls out. One and Done treats every one of them the same way as an ordinary piggy: one connect and they are gone. That means a boss no longer costs you a chunk of your stamina bar, and a table full of tough targets stops being the reason a combo dies. Nothing on the table gets an exception.
Is there anything to tune, or is it a single switch?
One and Done is deliberately a single master switch in Bills Must Be Paid, because there is no meaningful halfway between one hit and several. Turning it on leaves everything currently on the table a single hit from bursting; turning it off hands normal toughness back to the piggy banks that appear afterwards, so a run in progress returns to normal gradually rather than snapping. If you want a dial rather than a switch, Demolition Permit is the mod that scales your damage as a percentage instead, which gets you most of the way there while leaving tough piggies relatively tougher.
What happens to piggies already on the table when I turn it off?
The piggy banks that are already out stay as they were while the mod was running, and normal toughness comes back for the ones that arrive after the switch. That means flipping One and Done off mid-run in Bills Must Be Paid does not instantly make the current table hard again, it just stops the effect applying to new arrivals. In practice a run eases back to normal over the following few spawns rather than changing under your hammer. If you want a clean line between modded and vanilla play, switch it off between runs rather than during one.
How does One and Done pair with a wider swing?
Extremely well, and it is the combination most players land on. On its own, One and Done means each connect clears one piggy bank in Bills Must Be Paid regardless of toughness. Add the Hit Radius slider from Demolition Permit and a single well-placed swing now catches a whole cluster, all of which burst together. Stack Rush Hour on top to keep the table crowded and you have a run where every swing clears a crowd instead of chipping at one stubborn target. It is also a kind way to play if the boss piggy has been the thing ending your promising runs.
What options does One and Done (One-Hit Smashes) include?
Enabled
Master switch. Turn it off to go straight back to the normal game. Piggies go back to their normal toughness.
One and Done is a ProjectMods mod for Bills Must Be Paid that leaves every piggy bank on the table a single hit from bursting, so the next connect finishes it no matter how tough it normally is.
System Requirements
What features does One and Done (One-Hit Smashes) include?
- Holds every piggy on the table at one hit, so the very next connect bursts it
- Applies to the tough ones, the big ones, and the boss piggy as well
- Keeps you aiming and swinging normally - the tough ones just stop being a wall
- Pairs beautifully with a wider swing, since one clean hit can clear a whole cluster
- Returns normal toughness to every piggy that arrives after you switch it off
Best For
- The boss piggy turning up just as your stamina dips and you need it gone immediately
- Players who love the rhythm of swinging but not the four hits a tough piggy demands
- Chasing a high count in a single run where every wasted swing costs you the total
- Early saves where the starting hammer barely scratches anything tougher than a basic piggy
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