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Deep Pockets (Bigger Stacks)
"Why carry 20 planks when you could carry 2,000? Stack it high."
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How do I install Deep Pockets (Bigger Stacks)?
Download the free ProjectMods desktop app, then install Deep Pockets (Bigger Stacks) for Graveyard Keeper in one click.
</>What does Deep Pockets (Bigger Stacks) do?
Deep Pockets makes item stacks in Graveyard Keeper far, far bigger. Set the multiplier and every stackable item — wood, stone, iron, wheat, you name it — packs many times more into a single slot. Graveyard Keeper's tiny stack sizes are the reason you spend half your life walking materials to storage. This mod turns one slot into a small warehouse, so you can gather a whole hillside of stone, buy out the merchant, and keep your workshops fed without the endless back-and-forth. It leaves one-of-a-kind items alone and only supersizes things that were meant to stack. Turn it off and stacks go back to their normal size.
</>What is Deep Pockets (Bigger Stacks)?
Tired of hiking materials to storage in Graveyard Keeper? Deep Pockets multiplies how much of each item fits in one slot, turning a single square into a small warehouse. It only supersizes things meant to stack, and toggles off any time. Free from ProjectMods, the PC mod manager for 400+ games like Wobbly Life, Valheim and Dinkum.
</>Common questions about Deep Pockets (Bigger Stacks)
What does Deep Pockets do in Graveyard Keeper?
Deep Pockets is a free Graveyard Keeper mod from ProjectMods that makes item stacks far bigger. You set a multiplier, and every stackable item — wood, stone, iron, wheat, you name it — packs many times more into a single inventory slot than the game normally allows. Graveyard Keeper's small stack sizes are the reason you spend so much of the day walking materials back and forth to storage; Deep Pockets turns one slot into a small warehouse so you can gather a whole hillside of stone, buy out the merchant, and keep your workshops fed without the constant trips. It leaves one-of-a-kind items alone and only supersizes things that were meant to stack. Turn it off and stacks return to normal.
How much bigger can Deep Pockets make my stacks?
Deep Pockets uses a Stack Multiplier slider to decide how much more fits in each slot. The number is a straight multiple of the normal stack size, so a multiplier of ten means every stackable item holds ten times what it used to, and higher settings pack in even more. Want a slot that holds a couple of thousand planks instead of a couple of dozen? Slide it up. Prefer a gentler boost that still keeps the game feeling grounded? Slide it down. The change applies across the board to every stackable item at once, so you don't have to configure things one by one. Adjust the slider whenever you like to find the capacity that suits your play style.
Does Deep Pockets affect every item, or just some?
Deep Pockets only supersizes items that were designed to stack in the first place — your bulk materials like wood, stone, iron, wheat and other resources you gather by the pile. It deliberately leaves one-of-a-kind and non-stacking items alone, so unique tools, equipment and special quest pieces behave exactly as they always did. That means you get the warehouse-in-a-slot benefit where it actually matters — hauling raw materials — without the mod touching things that were never meant to bunch together. It's a targeted change rather than a blanket one, which keeps your inventory sensible while still saving you countless trips to storage. If an item already stacked in vanilla Graveyard Keeper, Deep Pockets simply lets it stack far higher.
What do the Enabled switch and Stack Multiplier slider do?
Deep Pockets gives you two controls. Enabled is the master switch: while it's on, your bigger stack sizes are active, and flipping it off instantly returns every item to its normal Graveyard Keeper stack limit. The Stack Multiplier slider sets how big the boost is — it's the multiple applied to the normal stack size, so ten means ten times the usual amount per slot. Together they let you dial the mod in exactly: leave it off for a vanilla run, flick it on with a modest multiplier for a little breathing room, or push the slider high when you're doing a massive gathering or building project. Because the switch is instant and reversible, you can toggle back to normal stacks any time without losing anything.
How does Deep Pockets pair with Pack Mule?
Deep Pockets and Pack Mule are a natural combo in Graveyard Keeper, and both are free from ProjectMods. Deep Pockets makes each inventory slot hold far more of a stackable item, while Pack Mule increases how many slots your keeper carries in the first place. Run them together and you get a genuinely bottomless bag: more slots, each holding a mountain of materials. That means you can strip an entire mine, clear a forest, or do a giant shopping run and still walk home in a single trip, without shuffling loot into chests along the way. Each mod works fine on its own, but stacking them is how you fully erase the back-and-forth hauling that eats up so much of the day.
What options does Deep Pockets (Bigger Stacks) include?
Stack Multiplier
How many times bigger each stack becomes. 10 means ten times the normal stack size.
Enabled
Master switch. While on, stackable items hold far more per slot. Turn off for normal stack sizes.
Deep Pockets is a free Graveyard Keeper mod from ProjectMods that multiplies how much of each item fits in a single stack, so one inventory slot holds hundreds instead of a handful.
System Requirements
What features does Deep Pockets (Bigger Stacks) include?
- Multiply every stack with one slider — set it to ten and each slot holds ten times the planks, stone or ore.
- Cram a whole hillside of stone into a single slot so those endless storage runs just vanish.
- Keep unique items untouched — only genuinely stackable goods get supersized.
- Flip the switch off whenever you want and stacks drop back to their normal size.
- Stack it with Pack Mule for a bag that's both deeper per slot and roomier overall.
Best For
- You spend half the game shuttling materials to a chest and back — this turns ten trips into one.
- Gathering runs where you want to strip a whole quarry or forest before heading home.
- Buying out the merchant's entire stock without your inventory choking after two purchases.
- Big building projects that need hundreds of the same material staged and ready in one slot.
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