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</> PREMIUM MOD

Wide Load

"Bigger hits, wider blasts."

Halls of Torment — Wide Load
</> utility
PREMIUM

How do I install Wide Load?

Download the free ProjectMods desktop app, then install Wide Load for Halls of Torment in one click.

Version1.0.0
Updated2026/07/16
AuthorProjectMods

</>What does Wide Load do?

Wide Load inflates the size of your attacks and effects, so every swing, blast, and aura covers far more ground. Enemies that used to slip past the edges of your hits now get caught in the sweep, letting a single well-timed attack clear a whole crowd. It is a dream for area-focused builds and a genuinely different way to play — instead of aiming carefully, you just blanket the room. Combine it with Rapid Fire for wall-to-wall destruction. Dial the size back down or turn it off for the normal reach.

</>What is Wide Load?

Wide Load inflates the size of your attacks and effects in Halls of Torment, so every swing, blast, and aura covers far more ground. Enemies that used to slip past the edges of your hits now get caught in the sweep, letting one well-timed attack clear a whole crowd. A dream for area builds — combine it with Rapid Fire for wall-to-wall destruction. Free from ProjectMods.

</>Common questions about Wide Load

What does Wide Load do in Halls of Torment?

Wide Load inflates the size of your attacks and effects in Halls of Torment, so every swing, blast, and aura covers far more ground. Enemies that used to slip past the edges of your hits now get caught in the sweep, letting a single well-timed attack clear a whole crowd. It's a dream for area-focused builds and a genuinely different way to play — instead of aiming carefully, you just blanket the room. Combine it with Rapid Fire for wall-to-wall destruction. Wide Load is a free mod from ProjectMods, and you can dial the size back down or turn it off any time for the normal reach.

What exactly does Wide Load make bigger?

Wide Load scales up the physical size of your attacks and effects in Halls of Torment — the arc of a swing, the radius of a blast, the footprint of an aura all grow larger. It doesn't change how much damage each hit deals; it changes how much of the screen that hit covers. The practical result is that attacks which used to catch one or two enemies now sweep through a whole cluster, because more of them fall inside your expanded reach. That's why it transforms area builds especially: their coverage was already their strength, and Wide Load stretches it until a single well-placed attack blankets most of the room at once.

Does Wide Load work with every kind of attack?

Wide Load grows your attacks and effects broadly in Halls of Torment, so swings, projectiles, blasts, and auras all get a wider footprint rather than just one weapon type. That makes it strongest on builds that already lean on area coverage, where every source of damage suddenly reaches further and the overlaps blanket the screen. Even on a more focused build, the extra size means near-misses become hits, since enemies clipping the edge of an attack now get caught. It reshapes how you position: instead of lining shots up precisely, you can play loose and trust the sweep to cover the gaps. Layer it with Rapid Fire and those bigger hits also land far more often.

Can I adjust how big Wide Load makes my attacks?

Yes. Wide Load's size boost is adjustable in Halls of Torment, so you decide how far your attacks balloon. Keep it modest for a build that just reaches a little further and catches the enemies who used to slip the edges, or crank it up until your effects sweep most of the screen in a single swing. Turning it off restores the vanilla size exactly. Because the setting is live, you can run a huge footprint for a chaotic screen-clearing stretch and pull it back when you want your attacks to feel more precise again. That flexibility lets Wide Load be either a subtle consistency boost or a complete rethink of how much ground you cover.

What builds get the most out of Wide Load?

Area-focused builds get the most out of Wide Load in Halls of Torment, because widening an attack that already hits a zone turns it into something that blankets the whole hall. Auras, sweeping melee, and spread attacks all benefit hugely — their job is coverage, and Wide Load stretches that coverage until crowds have nowhere to stand safely. It pairs especially well with Rapid Fire: bigger hits landing far more often give you wall-to-wall destruction where the screen is almost never clear of your attacks. It also makes life easier for newer players, since larger attacks are far more forgiving of imperfect aim. It's a free ProjectMods mod you can toggle off any time.

What options does Wide Load include?

Enabled

Master switch. Turn off to go back to normal play.

Area Multiplier

How many times bigger your attack area becomes.

Quick Answer

Wide Load is a Halls of Torment mod from ProjectMods that inflates the size of your attacks, so every swing, blast, and aura sweeps across the whole screen and catches entire crowds at once.

What features does Wide Load include?

  • Inflate the size of every swing, blast, and aura so your hits cover far more ground
  • Catch enemies that used to slip past the edges of your attacks in one wide sweep
  • Turns careful aiming into simply blanketing the whole room in a single hit
  • Pairs with Rapid Fire for wall-to-wall destruction
  • Dial the size back down or turn it off for the normal reach

Best For

  • Area-focused builds that want one well-timed attack to clear an entire crowd
  • Players tired of enemies squeezing through the gaps in their attack pattern
  • Trying a completely different playstyle where positioning beats precise aim
  • Streamers showing off a screen-filling area build that blankets the hall in one swing

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Last updated: 2026/07/16

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