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Busy Bees (Faster Crew & More Bots)
"More bots, faster hands, way less waiting."
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How do I install Busy Bees (Faster Crew & More Bots)?
Download the free ProjectMods desktop app, then install Busy Bees (Faster Crew & More Bots) for Havendock in one click.
</>What does Busy Bees (Faster Crew & More Bots) do?
Running a dock in Havendock means a lot of waiting. Your settlers and robots trudge from job to job, and each AI hub only powers a handful of bots - so building up a busy, self-running island takes patience. Busy Bees turns up the tempo. Crew Speed makes your settlers and robots move and work faster across the board, and Bots Per Hub lets every hub power more robots at once - so you get more automated hands on deck without cramming hubs into every corner. Set Crew Speed to taste: 1 is the normal pace, 2 is a brisk double-time, and you can push it higher when you want the island properly buzzing. Bots Per Hub decides how many robots each hub keeps running, from a modest few up to a small army. Flip the toggle on to speed things up, flip it off to drop back to normal. Perfect for blasting through the early grind, running a hands-off automated dock, and pairing with your other colony and building mods.
</>What is Busy Bees (Faster Crew & More Bots)?
Busy Bees turns up the tempo across your Havendock settlement. The Crew Speed slider makes settlers and robots move and work faster, while Bots Per Hub lets every hub power more robots at once, giving you more automated hands without extra hubs everywhere. Great for blasting through the early grind or running a hands-off, self-sufficient dock. A free-tier ProjectMods mod for Havendock.
</>Common questions about Busy Bees (Faster Crew & More Bots)
What does Busy Bees do in Havendock?
Busy Bees is a Havendock mod that speeds up your entire crew and lets each hub run more robots at once. Turn it on and your settlers and robots move and work faster across the board, so jobs that used to crawl along get done quickly. At the same time, every hub can power more robots than the usual handful, giving you more automated hands on deck without building hubs into every corner. Two settings control it: Crew Speed sets the pace and Bots Per Hub sets the robot count. Flip the mod off and your island drops back to Havendock's normal speed and hub limits.
How fast can I set the Crew Speed slider in Busy Bees?
The Crew Speed slider in Busy Bees controls how fast your Havendock settlers and robots move and work. A value of 1 is the game's normal pace, 2 is a brisk double-time, and you can push it higher when you want the whole island properly buzzing. Lower settings give a gentle nudge that still feels fair; higher settings are ideal for fast-forwarding through the early grind when jobs are piling up. Because it's a live slider, you can nudge it up while a big project is underway and ease it back down once things settle. Set it to taste, since there's no single right number, just the pace that suits your session.
What does Bots Per Hub do, and how many robots can each hub run?
Bots Per Hub decides how many robots each hub in Havendock can keep running at once. Normally a hub only powers a small handful; Busy Bees lets you raise that number so a single hub commands far more automated workers. It starts at 8 and you can set it higher for a small army of robots per hub. The payoff is more automation without dotting hubs across every platform, since one hub does the work of several. Pair a higher Bots Per Hub with a faster Crew Speed and your dock effectively runs itself, feeding, gathering and building while you focus on design and expansion.
Does Busy Bees speed up settlers, robots, or both?
Busy Bees speeds up both your settlers and your robots in Havendock, since the Crew Speed setting applies right across your working population rather than just one type. That means human islanders hurrying between jobs and automated robots doing their rounds all get the same pace boost, so the whole colony moves in step instead of one group waiting on another. The Bots Per Hub setting then stacks on top by increasing how many robots exist in the first place. Together they tackle the two things that slow a Havendock dock down: how fast your workers go, and how many of them you can field. Turn the mod off and both return to normal.
Why would I use Busy Bees, and does it pair with other Havendock mods?
Busy Bees suits anyone tired of watching their Havendock crew trudge from job to job while the island barely grows. Speeding up work and adding robots per hub is perfect for blasting through the slow early game, running a large hands-off automated dock, or simply keeping a busy settlement humming without micromanaging every task. It pairs naturally with other colony and building mods, for example a building helper to lay out platforms fast while Busy Bees keeps them staffed and supplied. As a free-tier mod on ProjectMods, it's an easy first addition to a Havendock save when the vanilla pace starts to drag.
What options does Busy Bees (Faster Crew & More Bots) include?
Crew Speed
How fast your settlers and robots move and work. 1 is the normal pace, 2 is a brisk double-time. Push it higher when you want the island really buzzing.
Enable
Turn on to speed up your whole crew and pack more robots onto every hub. Turn off to go back to normal.
Bots Per Hub
How many robots each hub can keep running at once. More means more automated hands on deck. Starts at 8.
In Havendock, Busy Bees speeds up your settlers and robots and lets each hub run more robots at once, a ProjectMods mod that gets your dock built and fed in a fraction of the time.
System Requirements
What features does Busy Bees (Faster Crew & More Bots) include?
- Speed up every settler and robot with the Crew Speed slider — 1x normal, 2x brisk, or crank it higher.
- Pack more robots onto every hub at once so more jobs run without cramming hubs into every corner.
- Watch building, feeding and hauling all finish in a fraction of the usual time.
- Flip the whole thing off any time to drop your crew back to their normal, plodding pace.
Best For
- Players slogging through the early grind who want their island buzzing and self-running much sooner.
- Automation fans building a hands-off dock who need each hub powering a small army of bots.
- Anyone pairing this with building and colony mods to blast past setup and get to the good stuff.
- Streamers who don't want a long crew-shuffling lull on screen while the settlement gets going.
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