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Enemy Health Bars
"Health bars over enemy heads. See who's nearly down."

How do I install Enemy Health Bars?
Download the free ProjectMods desktop app, then install Enemy Health Bars for PAYDAY 2 in one click.
</>What does Enemy Health Bars do?
PAYDAY 2 never shows how hurt an enemy is, so you keep emptying magazines into a Bulldozer without knowing whether it's one shot from dropping. Enemy Health Bars floats a red bar over every enemy you can see. Switch on Enemy Health Bars and up to 16 bars appear during a heist, the nearest enemies first. Each one shortens as you and your crew deal damage and fills back up when a Medic heals that unit. Walls and parked cars hide an enemy's bar, so the bars never point out anyone you couldn't already see. Show Numbers adds the unit's name and its remaining health in percent above the bar, such as Bulldozer 73%. Only Hurt Enemies leaves units at full health without a bar, which keeps a big assault wave readable. Bar Range sets how far away an enemy can be and still get a bar: 5 to 100 metres, 40 to start. Guards, cops, SWAT, gangsters, special units, Captain Winters and heist bosses all get bars. Civilians, cops you've tied up or converted, and turrets don't. Turn the mod off and every bar disappears at once.
</>What is Enemy Health Bars?
This PAYDAY 2 mod tracks enemy health on your screen. With Enemy Health Bars switched on, guards, cops, special units and bosses in your line of sight carry a bar that drops with damage and refills after a Medic heal. Show Numbers adds names and percentages, Only Hurt Enemies skips untouched units, and Bar Range caps the distance. It never reveals enemies behind walls and never changes how much health they have.
</>Common questions about Enemy Health Bars
What does Enemy Health Bars do in PAYDAY 2?
It puts a red health bar over every enemy in your line of sight during a heist, so you can tell how close each one is to going down. The bar stays on the enemy's head as it walks or runs, even while you turn quickly, because it is placed again every frame. The mod reads the health the game already keeps and draws on your screen only.
Does it work when I join a public lobby?
Yes. It works solo, as host and as a guest in public, friends-only and private lobbies, since it only reads values and draws on your own screen. Other players see nothing new and nothing is sent to them. As a guest you see each enemy's health as the host's game reports it, which can trail the host's figure by a moment.
Why does an enemy right in front of me have no bar?
Something solid is between your view and its head, it is further away than your Bar Range, or 16 nearer enemies already have bars. A Shield's own shield doesn't count as solid, so Shields keep their bar from the front. Cops you've tied up or converted to your side never get one. With Only Hurt Enemies on, a unit at full health stays bare until someone hits it, and all bars go away while you're in custody.
What do the names and percentages show with Show Numbers on?
The percentage is the health the unit has left, rounded up, so anything still standing reads at least 1%. The name is the unit type, such as Security Guard, Heavy SWAT, Cloaker, Taser, Medic Bulldozer or Captain Winters, and any type the mod has no name for is labelled Enemy.
Does it change enemy health, the difficulty or my save?
No. Nothing in the game is written: enemies keep the health and damage rules of the difficulty you picked, and your money, experience, skills and inventory stay as they were. Switching Enemy Health Bars off, or turning the mod off in the launcher, clears every bar straight away.
What options does Enemy Health Bars include?
Enemy Health Bars
Shows a red health bar over the head of each enemy you can see during a heist, up to 16 at once, nearest first. Walls and vehicles hide a bar. Off by default.
Only Hurt Enemies
Gives bars only to enemies below full health, so units nobody has hit yet stay bare. Off by default.
Bar Range
How far away, in metres, an enemy can be and still get a bar. 5 to 100, starts at 40.
Show Numbers
Adds the unit's name and its remaining health in percent above each bar, for example Bulldozer 73%. Off by default.
Enemy Health Bars is a ProjectMods mod for PAYDAY 2 that shows a red health bar above each enemy in view, up to 16 at a time, with optional names and percentages.
System Requirements
What features does Enemy Health Bars include?
- A red bar sits just above each enemy's head and moves with it, frame by frame
- Up to 16 bars at a time, handed to the nearest enemies first
- Walls, floors and vehicles hide a bar the same way they block your view
- Show Numbers labels each bar with the unit's name and the health it has left in percent
- Only Hurt Enemies and a Bar Range of 5 to 100 metres keep large fights readable
- Only reads health: nothing is sent to other players and your save stays as it was
Best For
- A Bulldozer is pushing through the front door and your magazine is low. Turn on Show Numbers to see whether it's at 10% or 60% and decide between finishing it and falling back.
- Late assault waves on Death Sentence fill the screen with SWAT. Switch on Only Hurt Enemies so only the units your crew has already hit carry bars, and focus fire on those.
- Snipers on distant rooftops are easy to lose track of. Raise Bar Range to 100 to keep their health in view, or drop it to 15 in tight interiors so only nearby enemies get bars.
- You're trying a new weapon build against Heavy SWAT. Watch how much one shot takes off a bar, then swap back to your old build and compare on the same difficulty.
- A unit's bar jumps back to full in the middle of a firefight, which means a Medic healed it. Find the Medic and drop it first so your damage sticks.
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