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Save Anywhere
"Save the road trip on the spot, with your repairs, scrap and cargo."

How do I install Save Anywhere?
Download the free ProjectMods desktop app, then install Save Anywhere for RV There Yet? in one click.
</>What does Save Anywhere do?
RV There Yet? writes its session save when the RV reaches a new checkpoint. Until the next save, a long repair job with the crew's scrap metal, a fully loaded set of shelves or a tape you just found lives only in the running game. Save Anywhere adds one button, Save Now. It runs that same session save right where you are, waits for the game to write the file, and tells you once it is done. A save has no place on the map in it, so loading always starts the crew at the last checkpoint you reached. The RV arrives there with the damage and repairs it had when you pressed the button and the same parts missing, and the items that sat in its tool, map and drink holders, on its shelves and roof, in the plank holders and in the glove box come back with it. The crew's scrap and EpiPens, the cassette tapes you found and each player's hat, glasses, injuries and held item are kept as well. Items lying loose on the floor or on the road are not part of the save, and the map and the welding machine don't come back in a player's hands, so put them in their holders before you save. The save keeps the Scrap Metal and EpiPen counts but not which pickups were taken, so the ones you collected after the last checkpoint stay in your counts and are back on the road after a reload. Save Now saves nothing, and says why, in someone else's game, in a session without a save file (the game only makes one when it starts a session under a save name), on the golf course, once the crew is down or the RV is wrecked (the restart loads your last save), while a save is already being written, when there is no RV on the map or no checkpoint for a reload to start at, and whenever one of those checks can't be made. It works in a game you host or play solo, since the session save is the host's file. Guests' hats, injuries and held items are saved along with the host's.
</>What is Save Anywhere?
Save Anywhere uses the same session save RV There Yet? writes at each new checkpoint, so the file is the game's own and opens from the usual menu. The save holds the RV's damage and lost parts, whatever is clipped into its holders, shelves, roof and glove box, the shared Scrap Metal and EpiPen totals, found tapes, and what each player wears and carries. It works for the host and for solo players.
</>Common questions about Save Anywhere
What does Save Anywhere do in RV There Yet?
It adds a Save Now button that writes the game's own session save right away, wherever the RV happens to be. The save records the RV's condition and the cargo stowed on it, the scrap and EpiPen counts, the tapes you found, and what everyone wears and carries at that moment.
Does loading put the RV back where I saved?
Not to the spot where you pressed the button. RV There Yet? saves hold no position for the RV or the players, so loading always puts the crew at the checkpoint they reached most recently, and the RV waits there with the condition and cargo it had when you saved.
What isn't kept in the save?
Items lying loose on the RV's floor or on the ground are not part of any save. The map and the welding machine don't come back in a player's hands either, so put them back in their holders before you press Save Now. Nothing in the save records which pickups were taken, so Scrap Metal and EpiPens you grabbed after the last checkpoint stay in the totals and lie on the road again after a reload.
Does Save Anywhere work in co-op?
Yes, for the host and in solo play, because the session save is the host's file. What every guest wears and carries, and their injuries, are saved along with the host's. A guest pressing the button gets a note that the host's game decides.
Why did Save Now say nothing was saved?
Save Now checks several things first, and its reply names the one that stopped it. A guest can't save, because the host's game owns the session save. A session without a save file has nothing to write to; the game only makes one when it starts a session under a save name. On the golf course the save would point at the course instead of the road trip. Once the crew is down or the RV is wrecked, the restart loads your last save. It also waits while another save is being written, and refuses with no RV on the map, with no checkpoint for a reload to start at, or when a check can't be made.
What options does Save Anywhere include?
Save Now
Saves your session right now with the game's own save, the same one it makes at each checkpoint. Loading it starts at the last checkpoint you reached, with the RV's repairs and damage, the items on its shelves and holders, the scrap, EpiPens and tapes, and everyone's hats, injuries and held items (except the map and the welding machine) as they were when you pressed it. Works in a game you host or play solo.
Save Anywhere is a ProjectMods mod for RV There Yet? that adds a Save Now button: it writes the game's own session save wherever you are, keeping the RV's repairs, its stowed cargo, scrap, EpiPens and tapes, and a reload begins at the most recent checkpoint.
System Requirements
What features does Save Anywhere include?
- One Save Now button writes the game's own session save on the spot, the same save it makes when the RV reaches a new checkpoint.
- Keeps the RV's damage and repairs, the parts it is missing and the items in its tool, map and drink holders, on its shelves and roof, in the plank holders and in the glove box.
- Keeps the crew's scrap and EpiPens, the cassette tapes you found and every player's hat, glasses, injuries and held item, guests included.
- Confirms once the game has finished writing the file, and names the reason whenever it holds back, such as a run that just failed or a visit to the golf course.
- Writes to the session's own save slot, so there is no extra file: you load it from the game's menu as usual, with or without the mod.
Best For
- You just fixed up the engine and the wheels with the shared scrap and the next checkpoint is still a long drive away, so you press Save Now before the session ends.
- Your shelves and roof are loaded with everything you picked up along the road and a friend has to leave, so you save first and carry on together tomorrow with all of it still on the RV.
- You found a cassette tape off the road and want it kept even if the RV is wrecked before the next checkpoint, so you press Save Now as soon as you are back on board, and a restart after a wreck loads that save.
More Mods for RV There Yet?

Game Speed
Run the whole game anywhere from 25 to 300 percent speed in solo games and games you host, and your crew's games follow your speed.

Give Item
Puts any of 76 items a player can carry in front of you by its in-game name, from a Repair Hammer or a spare Wheel to Turbo Fuel, 1 to 20 at a time, plus any of the 69 cassette tapes.

Weather & Time of Day
Choose from 11 kinds of weather and any hour of the day for everyone in your game, and keep them through the places where the game would change the sky. No Storms trades the game's thunderstorm and blizzard weather for rain and snow.







