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</> PREMIUM MOD

Lights Out

"You decide when the hunt is over."

Shift At Midnight — Lights Out
</> world
PREMIUM

How do I install Lights Out?

Download the free ProjectMods desktop app, then install Lights Out for Shift At Midnight in one click.

Version1.0.1
Updated2026/07/26
AuthorProjectMods
MonstersHuntDifficultyHorror

</>What does Lights Out do?

Lights Out hands you the switch on the scariest part of the night. Call Off The Hunt clears the hunt and sends everything already inside back out into the dark, so you get your store back instead of just losing the music while something is still in the aisles. Slow The Hunters is the softer option. Rather than removing the threat, it sets how fast the things chasing you move, so you can keep the tension and still have a chance of getting to a vent. And if you want it the other way, Start A Hunt brings one on whenever you like. Handy for practising the boarding-up scramble, or for testing traps without waiting to make a mistake first.

</>What is Lights Out?

Lights Out hands you the switch on the scariest part of the night in Shift At Midnight. Call Off The Hunt clears the hunt and sends everything already inside back out into the dark, so you actually get your store back rather than just losing the music while something is still walking the aisles. Slow The Hunters is the softer option: instead of removing the threat, you set how fast the things chasing you move, so you keep the tension and still have a real chance of reaching a vent. And if you want it the other way round, Start A Hunt brings one on whenever you like, which is genuinely useful for practising the boarding-up scramble or testing where your traps should go without having to make a mistake first and wait.

</>Common questions about Lights Out

What does Lights Out do in Shift At Midnight?

Lights Out is a premium mod for Shift At Midnight that hands you the switch on the scariest part of the night. Call Off The Hunt ends a hunt on the spot and sends everything already inside the store back out into the dark, so you get your shop back instead of just losing the music while something still walks the aisles. Slow The Hunters is the gentler option, letting you set how fast the things chasing you move so you keep the tension but stand a real chance. And Start A Hunt brings one on whenever you like, so you decide when the fight happens.

What is the difference between Call Off The Hunt and Slow The Hunters?

In Lights Out for Shift At Midnight, Call Off The Hunt removes the threat entirely while Slow The Hunters just changes its pace. Call Off The Hunt is the panic button: press it and the hunt ends and everything inside is sent back out, giving you a clean store again. Slow The Hunters leaves the danger in place but lets you set how quickly whatever is chasing you moves, so the night stays tense and you still have to escape, just with better odds of reaching a vent. Use the first when you want out of a bad situation now, and the second when you want to keep the scare but tilt it in your favour.

When I call off the hunt, does it remove the monsters or just stop the music?

Calling off the hunt in Lights Out actually clears the store, not just the soundtrack, which is the whole point in Shift At Midnight. Pressing Call Off The Hunt both ends the hunt and tells every monster already inside the building to leave, because clearing the hunt on its own would stop the music while the real threat kept walking the aisles. Each creature is handled on its own, so if one has already been dealt with it cannot trip up the others being sent away and leave some still hunting you. The result is a genuinely empty store you can breathe in, rather than an eerie quiet with something still lurking.

What does the Hunter Pace slider do in Lights Out?

The Hunter Pace slider in Lights Out sets how fast the things hunting you move, measured as a percentage of their normal speed in Shift At Midnight. Turn it down and the same threat is still after you but slower, so you keep all the tension of being hunted while gaining a real chance to reach a vent, board something up, or slip around an aisle. It is the softer alternative to calling the hunt off entirely, since you are tuning the danger rather than removing it. Set it low for a tense but survivable night, or leave it higher when you want the hunt to stay genuinely threatening.

Why would I use Start A Hunt on purpose?

Start A Hunt in Lights Out is for when you want the fight on your own terms in Shift At Midnight, rather than waiting nervously for one to begin. Press it and a hunt comes on right away, which is genuinely useful for practising the boarding-up scramble without having to make a mistake first and wait for the consequences. It is also perfect for testing where your traps should go, or for a content creator who needs the scary part to happen on cue instead of on the game's schedule. Instead of dreading the hunt, you summon it when you are ready and turn it into something you can rehearse.

What options does Lights Out include?

Slow The Hunters

Set how fast the things hunting you move.

Start A Hunt

Press to bring one on right now.

Hunter Pace

Hunter speed as a percentage of normal.

Call Off The Hunt

Press to end the hunt and send everything back out.

Quick Answer

Lights Out lets you end a hunt in Shift At Midnight and send everything back outside, set how fast the hunters move, or trigger a hunt whenever you want one.

System Requirements

OS: Windows 10/11 (64-bit)
Processor: Intel Core i5-10400F or Equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1050 Ti or Equivalent
DirectX: Version 11
Network: Broadband Internet connection
Storage: 3 GB available space

What features does Lights Out include?

  • Call off a hunt and send everything already inside back out into the night.
  • Set how fast the hunters move, from a crawl to faster than normal.
  • Start a hunt on demand for practice or for a challenge.
  • Tells you how many were sent back out.

Best For

  • Getting the store back when a hunt has gone badly wrong.
  • Keeping the tension but giving yourself a fighting chance of reaching a vent.
  • Practising the boarding-up scramble without waiting to make a mistake.

Last updated: 2026/07/26

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