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Full Crew (Bigger Servers)
"Pack your base with a whole crew - raise the server limit as high as 64."

How do I install Full Crew (Bigger Servers)?
Download the free ProjectMods desktop app, then install Full Crew (Bigger Servers) for Stationeers in one click.
</>What does Full Crew (Bigger Servers) do?
Base-building is better with friends, but Stationeers normally caps a session at ten players. Full Crew lifts that ceiling as high as 64 so your whole community can share one world and split the workload across the base. Only the person hosting needs this - everyone else just joins as normal, no install required. Pick your player count with the slider, then start your game. The size is locked in the moment you host, so choose it before you go live rather than after. Running a smaller session today? Slide it back down and flip the master switch off to return to the standard limit. There is also a quick check button that shows the size you have set and confirms your server is ready for a full house.
</>What is Full Crew (Bigger Servers)?
Full Crew lifts the Stationeers player cap from the usual 10 up to 64, so a whole community can share one base and split the workload. Only the host needs it; everyone else joins as normal. Set your count on the slider before you host, since the size locks in when the session starts, and use the check button to confirm you are ready. Free on ProjectMods.
</>Common questions about Full Crew (Bigger Servers)
What does Full Crew do in Stationeers?
Full Crew raises the number of players allowed on a Stationeers server from the usual cap of ten up to as many as 64. Base-building is better with a crew, and this mod lets your whole community share one world so you can split mining, fabrication, atmospherics, and construction across far more hands. Only the person hosting needs it, everyone else just joins the normal way with nothing to install. You pick your player count with a slider, then start your game; the size is locked in the moment you host, so you choose it before going live rather than after. Slide it back down and switch the master toggle off any time to return to the standard limit. Full Crew is a free mod on ProjectMods.
How high can Full Crew raise the Stationeers player limit?
Full Crew lets you set your Stationeers server anywhere from 2 players up to 64, using the Max Players slider. The standard game caps a session at ten, so this opens the door to genuinely large shared worlds, whether that is a dozen friends on one base or a much bigger community event. You do not have to go all the way to 64; the slider lets you pick whatever number suits the group you are hosting, so you can run a cosy eight-player save one night and a packed server the next. Whatever you choose becomes the cap for that session. Just remember the number is read when the world starts, so decide on your crew size before you host rather than trying to change it once people are already in.
Do all my friends need to install Full Crew to join?
No. With Full Crew, only the person hosting the Stationeers world needs the mod installed. Everyone else connects exactly the way they always do, with nothing extra to download or set up on their end. That is because the player cap is a property of the server, so once the host has raised it, the extra slots are simply available for anyone to join into. This makes it easy to organise a big session: one person sets up the world with a higher limit, shares it as normal, and the rest of the crew piles in. It also means you do not have to coordinate installs across a large group, which is exactly the kind of friction you want to avoid when you are trying to get a lot of people into one base.
Why do I have to set the player count before hosting?
Full Crew reads your chosen player count at the moment your Stationeers session starts, so the size locks in as the world comes up. That is why you set the Max Players slider before you host rather than after: changing it once people are already connected will not resize a running session. The workflow is simple. Decide how big your crew will be, drag the slider to that number, make sure the master switch is on, then start your game. If you are not sure the setting took, the Check Lobby Size action shows the size you have set and confirms your server is ready for a full house. When you want to go back to a normal session, slide it down and turn the master toggle off before hosting again.
What is the Check Lobby Size button for?
Check Lobby Size is a quick confirmation tool in Full Crew. Press it and it shows you the player count you have currently set for your Stationeers server and confirms the server is ready to accept a full crew. It exists because the size locks in when your session starts, so it is reassuring to verify the number before you commit to hosting a big event rather than discovering a wrong setting after everyone tries to join. Use it as your final check: set the Max Players slider, make sure the master switch is enabled, tap Check Lobby Size to confirm, then host. It does not change anything on its own, it simply reports your current setting so you can host a large session with confidence. Full Crew is free on ProjectMods.
What options does Full Crew (Bigger Servers) include?
Max Players
How many players your server allows, from 2 up to 64. Set this before you host - the size locks in when the session starts.
Check Lobby Size
Shows the size you have set and confirms your server is ready for a full crew.
Enabled
Master switch. Turn off to go back to the normal player limit.
Full Crew is a Stationeers mod from ProjectMods that lifts the server player limit from the usual 10 up to 64, so your whole community can share one hosted world.
System Requirements
What features does Full Crew (Bigger Servers) include?
- Raises the player cap from the usual 10 all the way up to 64 for one big shared world
- Only the host installs it, and everyone else joins the normal way with nothing to set up on their end
- Slider picks any crew size from 2 to 64; set it before you host, since it locks in at launch
- Quick check button confirms the size you've set and that your server's ready for a full house
- Flip the master switch off any time to drop straight back to the standard player limit
Best For
- Community organizers who want their whole Discord on one station instead of splitting across separate servers
- Large friend groups who kept hitting the 10-player wall and hated leaving people out of the build
- Streamers running a viewer-crewed build event who need room for far more than ten hands on deck
- Big co-op teams splitting a sprawling base into power, atmospherics, and mining crews with people to spare
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