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Nine Lives (Death-Proof Bunny)
"Spikes, water, bottomless pits — none of it sticks anymore."
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How do I install Nine Lives (Death-Proof Bunny)?
Download the free ProjectMods desktop app, then install Nine Lives (Death-Proof Bunny) for Super Bunny Man in one click.
</>What does Nine Lives (Death-Proof Bunny) do?
Super Bunny Man is a game about dying a lot. Nine Lives is for the times you would rather not. Turn it on and the level stops being able to finish you off. Spikes bounce off, deep water is just a swim, and the bottomless pit at the end of a bad jump becomes a mild inconvenience instead of a restart. There are separate switches for your legs and your neck too, so you can keep the comedy of a floppy bunny without the run-ending snap. Perfect for learning a tricky level, showing a friend the ropes, or lining up a shot without the clock resetting on you.
</>What is Nine Lives (Death-Proof Bunny)?
Super Bunny Man is a game about dying a lot. Nine Lives is for the times you would rather not: spikes bounce off, deep water is just a swim, and the pit at the end of a bad jump becomes an inconvenience rather than a restart. Separate switches keep your legs and neck intact too. Part of the ProjectMods catalog for Super Bunny Man.
</>Common questions about Nine Lives (Death-Proof Bunny)
What does Nine Lives do in Super Bunny Man?
Nine Lives stops Super Bunny Man's levels from being able to finish you off. With Never Die switched on, spikes bounce off your bunny, deep water is just a swim, and the bottomless pit waiting at the end of a badly judged jump becomes a mild inconvenience instead of a restart. Everything else about the level carries on as normal — you are still a ragdoll, you still tumble, you simply do not die from it. There are two extra switches for your legs and your neck, covered separately so you can choose how fragile you want to be.
What is the difference between Never Die, Unbreakable Legs and Unbreakable Neck?
They cover three different ways Super Bunny Man ends your fun. Never Die is the broad one — spikes, drowning, being flattened and long falls all stop killing you. Unbreakable Legs stops rough landings snapping your legs, which normally leaves you hobbling along on a badly weakened hop for the rest of the run. Unbreakable Neck stops big impacts breaking your neck. Keeping them separate means you can stay properly mortal but keep your legs working, or go fully invincible and still enjoy the comedy of a bunny flopping around after a bad landing.
Can I still complete levels normally with Nine Lives on?
Yes. Nine Lives only removes the ways Super Bunny Man kills you — it does not move you through the level or do the platforming on your behalf. You still have to roll, hop, grab and physically get your bunny to the end, and the hidden golden carrot is still hidden. What changes is that a mistake costs you time rather than the whole attempt. That makes it excellent for learning a level's layout, for showing a friend the ropes in couch co-op, or for hunting a carrot without a spike pit resetting you every ninety seconds.
Why would I keep the broken legs and neck switches off?
Because in Super Bunny Man the snapping is half the joke. A bunny that lands badly, loses a leg and hobbles onward on a broken hop is funnier than one that shrugs it off, and you may well want to survive the pit without losing that. Leaving Unbreakable Legs and Unbreakable Neck off while Never Die is on gives you exactly that combination — endless attempts, full slapstick. Turn them on when the comedy has started costing you actual progress and you would like your hop back.
Is Nine Lives useful for capturing clips?
It is genuinely one of the more useful things to have switched on for that. Setting up a shot in Super Bunny Man usually means several attempts, and dying halfway through resets the level and your framing along with it. With Nine Lives on, you can park your bunny somewhere lethal, take your time, and get the take you wanted. It pairs naturally with Clean Shot for a clear frame, Wide Angle for a wider view of the level, and Bullet Bunny for slowing the moment down once you have found it.
What options does Nine Lives (Death-Proof Bunny) include?
Never Die
Nothing in the level can kill you. Turn off to go back to normal.
Unbreakable Neck
Big impacts stop breaking your neck.
Unbreakable Legs
Your legs stop snapping on hard landings, so you keep your full hop.
Nine Lives is a ProjectMods mod for Super Bunny Man that stops the level being able to kill you — spikes, water and long falls all stop counting — plus separate switches for unbreakable legs and neck.
System Requirements
What features does Nine Lives (Death-Proof Bunny) include?
- Shrug off spikes, deep water, long falls and getting flattened — the level loses its ability to finish you
- Keep your legs intact through hard landings so you keep your full hop instead of hobbling through the rest of the level
- Stop big impacts snapping your neck, which is usually what ends an otherwise perfectly good run
- Split it across three switches, so you keep the floppy ragdoll comedy without the run-ending injuries
Best For
- First-timers learning a brutal level who want to see all of it before worrying about surviving it
- Creators lining up a shot who cannot afford the clock resetting every time the bunny clips a spike
- Couch co-op with someone brand new who would otherwise spend the entire night at the start of level one
- Carrot hunters combing the corners of a level for its hidden golden carrot without dying on the way there
More Mods for Super Bunny Man
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Clean Shot (Hide The HUD)
Hide the whole interface for clean screenshots and video capture, then bring it straight back.
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Moon Boots (Mega Hops)
Turn your hop into a launch. Slide the dial up and clear gaps the level never expected you to clear.
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Wide Angle (Pull The Camera Back)
Pull the camera further back so you can see more of the level and stop fighting your co-op partner for framing.























































































































