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</> PREMIUM MOD

Cloud Walker (Infinite Air Jumps)

"Chain jumps forever and stroll across the sky."

The Messenger — Cloud Walker (Infinite Air Jumps)
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PREMIUM

How do I install Cloud Walker (Infinite Air Jumps)?

Download the free ProjectMods desktop app, then install Cloud Walker (Infinite Air Jumps) for The Messenger in one click.

Version1.0.0
Updated2026/08/01
AuthorProjectMods
Air JumpFlightCloudstepMovement

</>What does Cloud Walker (Infinite Air Jumps) do?

Normally your extra mid-air jump has to be earned back by hitting something. Cloud Walker keeps it ready at all times, so you can jump, jump again, and keep going as high and as far as you like. It turns tricky platforming gaps into a gentle glide, lets you reach ledges you were never meant to touch yet, and just feels great for cruising around. It pairs beautifully with Untouchable if you want to wander anywhere without a care. Flip it off to put the normal single cloudstep back in place.

</>What is Cloud Walker (Infinite Air Jumps)?

In The Messenger you normally have to hit something midair to earn your next cloudstep. Cloud Walker keeps that extra jump ready at all times, so you can chain jumps as high and far as you like, turning tricky platforming into a gentle glide. A free-tier mod from ProjectMods that pairs perfectly with Untouchable.

</>Common questions about Cloud Walker (Infinite Air Jumps)

What does Cloud Walker do in The Messenger?

Cloud Walker gives you unlimited midair jumps in The Messenger. Normally the game's signature cloudstep only hands you an extra airborne jump after you strike something - an enemy, a lantern, a projectile - so staying in the air is a skill you earn hit by hit. Cloud Walker keeps that midair jump permanently available, so you can jump, jump again, and keep climbing the sky with nothing to bounce off. Whole rooms become a gentle glide, ledges you were never meant to touch yet come within reach, and awkward platforming gaps stop being a threat. It is a free-tier mod from ProjectMods, and it turns the ninja's most demanding movement mechanic into pure freedom.

How is this different from the game's normal cloudstep?

The Messenger's cloudstep is a timing move: you only get a bonus midair jump right after your attack connects with something, which is what makes the game's late platforming so demanding. Cloud Walker removes the hit-something-first requirement entirely. With the Infinite Air Jumps toggle on, that extra jump is always charged, so you can rise indefinitely without lining up a target to strike. Everything else about your jump - the height, the arc, the feel - stays the same; you simply never run out of them. Turn the toggle off and cloudstep goes back to working the normal, earned way. It is the difference between carefully bouncing off a lantern to cross a gap and just strolling across the sky.

Can I reach areas I am not supposed to access yet with Cloud Walker?

Often, yes. Because Cloud Walker lets you gain height endlessly in The Messenger, you can float up to ledges and into rooms the game would normally gate behind later abilities like the rope dart or wingsuit. That makes it a fun tool for sequence-breaking, poking at the edges of a level, or simply reaching a collectible without the intended detour. It works anywhere you can jump, including vertical shafts and open-air sections. Bear in mind that reaching a spot early does not skip story triggers, so some doors may still expect you to have a specific item. For pure exploration and can-I-get-up-there curiosity, though, endless air jumps open up a huge amount of the world.

Can I turn Infinite Air Jumps off for a specific section?

Yes. Cloud Walker is a simple on and off toggle, so you can flip Infinite Air Jumps on and off as often as you like in The Messenger. Leave it on while you cruise around or cross a nasty platforming stretch, then switch it off the moment you want the game's normal earned cloudstep back for a proper challenge. The change takes effect immediately - there is no cooldown or reset to wait through. This makes it easy to use Cloud Walker as a safety net only where you want one: glide past the section that keeps killing you, then restore the intended difficulty for the parts you actually want to test yourself on. Toggle it as much as you need.

What pairs well with Cloud Walker?

Cloud Walker pairs beautifully with Untouchable, the God Mode mod for The Messenger. With endless air jumps keeping you airborne and Untouchable making hazards harmless, you can wander absolutely anywhere - over spike pits, past dangerous rooms, straight up vertical shafts - without a single worry. On its own, Cloud Walker is perfect for relaxed exploration, for reaching collectibles the long way round, or just for the joy of strolling across the sky. Both are part of the ProjectMods catalogue for The Messenger, installed with one click through the community-first PC mod manager. Add Turbo Time on top if you want to slow those long glides down and line up your landings.

What options does Cloud Walker (Infinite Air Jumps) include?

Infinite Air Jumps

Turn on to jump again and again in mid-air, so you can float across whole rooms. Turn off for normal jumps.

Quick Answer

Cloud Walker is a free-tier mod for The Messenger from ProjectMods that lets you jump again and again in midair, so you can float across entire rooms without needing to hit anything to earn your next cloudstep.

System Requirements

OS: Windows 7
Processor: 2.0+ GHz
Memory: 2 GB RAM
Graphics: DirectX 10 capable
DirectX: Version 10
Storage: 3 GB available space

What features does Cloud Walker (Infinite Air Jumps) include?

  • Keeps your mid-air cloudstep ready at all times, no need to hit anything to earn it back
  • Lets you chain jump after jump to float across whole rooms and climb the screen
  • Turns tricky platforming gaps into a slow, safe glide upward
  • Pairs perfectly with Untouchable for wandering anywhere without a scratch
  • Flip it off to put the normal single cloudstep back in place

Best For

  • A player who keeps missing a precise cloudstep timing and would rather just breeze past the jump
  • An explorer reaching ledges and secrets the game never intended them to touch yet
  • Someone replaying the game who wants to cruise around the world purely for fun
  • A player stacking it with god mode to sightsee dangerous areas at their own pace

Last updated: 2026/08/01

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