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Warded Hide
"Let the apocalypse take its best shot. You barely feel it."

How do I install Warded Hide?
Download the free ProjectMods desktop app, then install Warded Hide for Wizard with a Gun in one click.
</>What does Warded Hide do?
The wastes are not gentle. Between the chaos creeping across the map, bounty hunters with better aim than you, and bosses that punish one bad dodge, most runs end because you ran out of health at the worst possible moment. Warded Hide gives you a say in that. Turn on Untouchable and you simply stop losing health. Enemy shots, traps, boss slams, all of it lands on you and does nothing, and you cannot be knocked down or killed. It is the setting for the days when you just want to build, explore, finish a bounty that has beaten you five times, or carry a friend through a boss that is far above their gear. If total immunity feels like too much, leave Untouchable off and use the Damage Taken slider instead. It sets how much of normal damage actually gets through, anywhere from the full 100% down to nothing at all. Half means every hit costs you half as much, so fights still matter and a careless run still ends badly, you just get more room to learn the pattern. Leaving the slider at 100 keeps the game's own numbers completely untouched. Three honest notes on the slider. Switching it on moves your save onto Custom difficulty, and that number stays with the save even after you turn the mod off, until you put it back to 100 or change it yourself in the settings screen. Difficulty belongs to the whole world rather than to one character, so in a shared world it changes damage for everyone in the run, not just you. And in a shared world only the host can move the slider at all - Untouchable still works for you either way. One real limit worth knowing before you go wandering: immunity does not save you from falling into the void. Falling is not damage, it is simply the end of the road, and Warded Hide has no say over it - so stepping off an edge will still end you. If you want to roam over open void safely, pair this with Phase Step. Turn either setting off and you go straight back to normal. Nothing is left behind on your character.
</>What is Warded Hide?
Warded Hide gives you a say in how the wastes treat you in Wizard with a Gun. Untouchable stops you losing health at all, so you can build, explore or carry a friend through a boss above their gear. Falling into the void is the one thing it does not cover. Prefer a real fight? The Damage Taken slider lets half of every hit through, or any amount you like. A free-tier mod from ProjectMods, the community-first PC mod manager for 400+ games.
</>Common questions about Warded Hide
What does Warded Hide do in Wizard with a Gun?
Warded Hide keeps you standing. Turn on Untouchable and you simply stop losing health in Wizard with a Gun, so enemy shots, traps, bounty hunter volleys and boss slams all land and do nothing, and you cannot be knocked down or killed. If total immunity feels like too much, leave that switch off and use the Damage Taken slider instead, which sets how much of normal damage actually reaches you, anywhere from the full amount down to none. Turn either setting off and you go straight back to normal with nothing left behind on your character.
What is the difference between Untouchable and the Damage Taken slider?
Untouchable is absolute and personal: nothing hurts you, nothing knocks you down, nothing kills you, and it applies to your own wizard. The Damage Taken slider is a proportion, where 100 leaves the game's numbers alone, 50 halves every hit and 0 lets nothing through, so fights in Wizard with a Gun still matter and a careless run can still end badly. Half is the setting most people want while learning a boss pattern. The slider also moves your save onto Custom difficulty and changes damage for everyone in a shared world, neither of which the switch does, so reach for Untouchable when you simply want an afternoon off.
Does immunity save me from falling into the void?
No, and it is the one real limit worth knowing before you go wandering. Falling into an open gap in Wizard with a Gun is not damage, it is simply the end of the road, so stepping off an edge will still end you even with Untouchable on. Warded Hide keeps you standing through anything that hits you; it has no say over what happens when the floor runs out. If you want to roam over open void safely, pair it with Phase Step, which makes the void walkable while it is on. Between the two you can cross terrain that normally ends a run, but neither one on its own covers both problems.
What does the Damage Taken slider do to my save?
Three things worth knowing. Switching it on moves your Wizard with a Gun save onto Custom difficulty, and that number stays with the save even after you turn the mod off, until you put it back to 100 or change it yourself in the settings screen. Difficulty belongs to the whole world rather than to one character, so in a shared world it changes damage for everyone in the run, not only for you. And in a shared world only the host can move the slider at all. Untouchable carries none of that, so reach for it if you want your save left exactly as it is.
When would I switch Warded Hide on?
On the days you want to build, explore or finish something that has beaten you repeatedly. Untouchable is the setting for laying out a base in peace, poking into a biome well above your gear, or finally clearing a bounty that has killed you five times in Wizard with a Gun. It is also the friendliest way to carry someone through a boss that outclasses their kit. If you would rather keep the game honest, the Damage Taken slider at 50 gives you room to learn a pattern while a careless run still ends badly.
What options does Warded Hide include?
Untouchable
Nothing hurts you. No damage, no getting knocked down, no dying. Falling into the void is the one thing this does not cover.
Damage Taken
How much of normal damage actually reaches you. 100 leaves your save exactly as it is, 50 halves every hit, 0 means nothing gets through. Moves your save to Custom difficulty, and in a shared world it applies to everyone.
Warded Hide is a free-tier ProjectMods mod for Wizard with a Gun that can make you completely immune to damage, or dial how much of every hit actually reaches you. Falling into the void is the one thing it does not cover.
System Requirements
What features does Warded Hide include?
- Stops you losing health entirely with Untouchable - no damage, no knockdowns, no dying.
- Dials incoming damage down to any amount you like instead, from the full 100% right down to nothing.
- Moves your save onto Custom difficulty when you use the slider, and that number stays with the save.
- Changes damage for everyone in a shared world, where only the host can move the slider at all.
- Does not cover falling into the void - stepping off an edge still ends you, so pair it with Phase Step.
Best For
- Finishing the bounty that has beaten you five times and is starting to feel personal.
- Carrying a friend through a boss that sits well above the gear they are currently wearing.
- Building and exploring in peace without a wandering pack deciding your half-finished base is theirs.
- Halving damage rather than removing it, so fights still matter while you learn a pattern.
- Content creators who need to survive long enough to film the shot, not long enough to win the run.
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