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Enemy Health Bars
"See how much health every nearby enemy has left."

How do I install Enemy Health Bars?
Download the free ProjectMods desktop app, then install Enemy Health Bars for ZED ZONE in one click.
</>What does Enemy Health Bars do?
Enemy Health Bars puts a small health bar over every enemy you can see near you: zombies, horde zombies, wild animals and hostile survivors. It uses the same bar ZED ZONE shows over a horde camp, so it turns from green to yellow to red as the enemy weakens. Up to 16 enemies get a bar at a time, nearest first, and the bars follow them as they move. Bosses keep the game's own boss bar, so you never see two. Enemies hidden from you, out of sight or on another floor, get no bar, so the bars never give away where something is hiding. The bars hide along with the rest of the HUD. Show Numbers adds each enemy's health and maximum health above its bar, for example 85 / 120. Only Hurt Enemies limits the bars to enemies that have already lost some health. Bar Range sets how far from you enemies get a bar, from 5 to 40 world units (20 by default). The mod only reads health and adds its own bars. It changes nothing in the game and nothing in your save. It works in solo games and for everyone in co-op; when you join someone else's game, the health shown is the health the host's game sends you. Switch it off and the bars are gone at once.
</>What is Enemy Health Bars?
Enemy Health Bars shows how much fight the things around you have left in ZED ZONE. Each hostile character in view gets the small bar the game already uses for horde camps, green when healthy and red when nearly dead. You can add the exact numbers, show bars only on enemies you have hurt, and choose how far from you the bars reach. Bosses keep their own bar, and enemies you cannot see get none.
</>Common questions about Enemy Health Bars
What does Enemy Health Bars do in ZED ZONE?
It draws a small bar above each hostile character in view, the same bar the game shows over a horde camp. The bar turns from green to yellow to red as that enemy loses health, and it follows the enemy as it moves. Up to 16 enemies get one at a time, nearest first. Show Numbers adds the exact health above each bar, Only Hurt Enemies leaves fresh enemies bare, and Bar Range sets how far from you the bars reach.
Which characters get a bar?
Every character the game itself treats as hostile gets one: zombies, horde zombies, wild animals and hostile survivors. Your own character, other players and your team NPCs never get one. Bosses keep the game's own boss bar at the top of the screen instead, so a boss never carries two bars at once.
Can the bars reveal enemies I can't see?
No. The mod asks the game whether each enemy is hidden from you before it gives it a bar. Enemies out of your line of sight, off screen or on another floor get none, so the bars never give away a zombie waiting in the dark or on the level below.
Is anything written to my save file?
No. The mod only reads each enemy's current and maximum health and draws its own bars on top of the screen. It changes no game value and nothing in your save. Switching it off removes every bar at once, and leaving to the main menu removes them too.
Do my friends need it for co-op games?
No, each player sees the bars only if they run the mod themselves, and it works whether you host or join. When you join someone else's game, the bars show the enemy health the host's game sends you, so what you see matches what the host sees.
What options does Enemy Health Bars include?
Enemy Health Bars
Puts the game's small health bar over every enemy you can see near you (zombies, horde zombies, wild animals and hostile survivors), nearest first, up to 16 at a time. Bosses keep the game's own boss bar. Switch it off to remove the bars.
Only Hurt Enemies
Only enemies that have lost some health get a bar, so enemies you haven't hit stay clear. Off is normal: every enemy in range gets one.
Bar Range
How far from you, in world units, enemies get a bar. 20 is normal; 40 reaches about as far as the game's own boss bar.
Show Numbers
Adds each enemy's health and maximum health above its bar, for example 85 / 120. Off is normal: the bar alone.
Enemy Health Bars is a ProjectMods mod for ZED ZONE that puts the game's own health bar over every enemy you can see near you, with optional health numbers, without changing the game or your save.
System Requirements
What features does Enemy Health Bars include?
- The game's own health bar over up to 16 enemies near you, nearest first.
- Covers every character the game counts as hostile, horde crowds included.
- Show Numbers adds health / max health above each bar.
- Only Hurt Enemies keeps bars off enemies you haven't hit yet.
- Bar Range from 5 to 40 world units sets how far the bars reach.
- Bosses keep the game's boss bar, and hidden enemies get no bar.
Best For
- You want to know whether one more swing finishes a zombie, so turn on Enemy Health Bars and watch its bar.
- A horde is coming at you and you want to pick off the weakest first, so turn on Only Hurt Enemies.
- You want exact figures while testing weapons, so turn on Show Numbers and read the health above each enemy.
More Mods for ZED ZONE

No Survival Needs
Six switches for your survival needs in ZED ZONE: keep hunger, thirst, fatigue and energy full, hold your body temperature at a normal 36.5 C and keep your blood volume full. Switch on only the ones you want.

Give Item
Pick any item in ZED ZONE by its in-game name, set how many, and press Give Item. It lands in your bag, in full stacks, the same way the game hands out a new character's starting kit.

God Mode
God Mode keeps you from being hurt in ZED ZONE. Bites, melee hits, shots, explosions and falls do no damage, bleeding stops draining blood, and your health can't go down.







