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Wider Vision & Brighter Nights
"See further, see wider, and keep some light after dark."

How do I install Wider Vision & Brighter Nights?
Download the free ProjectMods desktop app, then install Wider Vision & Brighter Nights for ZED ZONE in one click.
</>What does Wider Vision & Brighter Nights do?
ZED ZONE hides everything outside your line of sight. You see 24 tiles ahead in a 60 degree cone, and the rest of the map sits in shade until you turn to face it. At night the whole map gets darker on top of that. Turn on Wider Vision & Brighter Nights and three sliders take over. Sight Range Percent sets how far you see, up to double the normal distance. Sight Cone Percent widens the cone, and at 600% you see all the way around you. Night Brightness Percent sets how much daylight stays after sunset, from the game's normal dark at 0% to full daylight at 100%. The sliders scale the game's own numbers, so aiming and scopes still change your sight the way they normally do, starting from your wider base. Underground stays as dark as usual. Turn the switch off and your sight and the night light go back to the game's own straight away.
</>What is Wider Vision & Brighter Nights?
In ZED ZONE you only see what's inside your sight cone: 24 tiles ahead and 60 degrees wide, with everything else shaded out. This mod gives you a slider for each part. Range goes up to 200% (48 tiles), the cone goes up to 600% (all the way around you), and night brightness runs from the normal dark to full daylight. Aiming and scopes still work on top of your new base, underground areas keep their usual darkness, and switching it off puts the game's own values back at once.
</>Common questions about Wider Vision & Brighter Nights
What does Wider Vision & Brighter Nights do in ZED ZONE?
It widens your line of sight and lifts how dark nights get. ZED ZONE shades everything outside your sight cone, so zombies and loot stay hidden until you face them, and nights darken the whole map on top of that. This mod gives you one switch and three sliders: Sight Range Percent for how far you see, Sight Cone Percent for how wide the cone is, and Night Brightness Percent for how much daylight stays after sunset.
What are the normal sight range and cone in ZED ZONE?
The game gives you 24 tiles of sight in a cone 60 degrees wide. The sliders start at 150% range and 200% cone, so 36 tiles and 120 degrees. Setting either one to 100% gives you the normal value, and 600% cone means you see all around you.
Do scopes and aiming still change my sight?
Yes. The mod scales the numbers the game itself asks for, so aiming or a scope still changes your sight range and cone the way it normally does. The difference is that it starts from your wider base instead of the normal 24 tiles and 60 degrees.
Does Night Brightness Percent light up underground areas?
No. The game sets underground light on its own, after the night light, so caves and other underground spots stay as dark as usual. Night Brightness Percent only lifts the darkness of nights above ground, and daytime looks exactly the same as it did before.
Can I use it when playing ZED ZONE with friends?
Yes, whoever runs it gets the wider sight and brighter nights. It only changes what your own screen shows, not the world itself, so a friend in the same game keeps the normal view unless they turn the mod on for themselves too.
How do I get the normal view back?
Turn the Wider Vision & Brighter Nights switch off. Your sight range, sight cone and night light go straight back to the game's own values, including any scope or aiming bonus you have at that moment, and nothing about your save is changed.
What options does Wider Vision & Brighter Nights include?
Night Brightness Percent
How much daylight stays at night above ground. 0% is the game's normal dark, 100% makes nights as bright as day.
Sight Cone Percent
How wide your sight cone is compared with normal (normal is 60 degrees). 600% sees all the way around you.
Wider Vision & Brighter Nights
Widens your line of sight and lifts how dark nights get, using the sliders below. Off puts the game's own sight and night light back.
Sight Range Percent
How far your sight reaches compared with normal (normal is 24 tiles). Scopes and aiming still change it on top of this.
Wider Vision & Brighter Nights is a ProjectMods mod for ZED ZONE that scales your line of sight's range and cone angle and lifts the night-time darkness, with one switch and three sliders.
System Requirements
What features does Wider Vision & Brighter Nights include?
- Sight Range Percent scales how far your line of sight reaches, from the normal 24 tiles up to 48.
- Sight Cone Percent widens the 60 degree sight cone, and at 600% you see in every direction.
- Night Brightness Percent keeps some daylight after dark, from 0% (the normal night) to 100% (as bright as day).
- Aiming and scopes still change your sight as usual, starting from the wider base.
- Underground areas and daytime look the same as always. Only nights above ground get lighter.
- Switching it off puts the game's own sight range, cone and night light back straight away.
Best For
- Zombies keep walking up from behind you. Set Sight Cone Percent to 600% and nothing is hidden behind your back any more.
- Night scavenging runs feel like walking blind. Put Night Brightness Percent at 50% and you can still read the streets after sunset.
- You want to spot a horde before it spots you. Push Sight Range Percent to 200% and see twice as far down the road.
More Mods for ZED ZONE

Teleport to Map Marker
Teleport to Map Marker adds a Teleport to Waypoint button that moves you to the waypoint you set on ZED ZONE's map in one press.

Faster Movement
Sets how fast your character walks and runs in ZED ZONE, from 25% to 500% of the game's own speed. Zombies and other characters keep their normal speed.

Zombie Count & Horde Nights
Zombie Count & Horde Nights sets how many zombies the world keeps alive around you, from a quarter of the usual number to three times as many. In Cataclysm mode it also sets the days between horde nights and how many zombies each night brings.







