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Red Mist (Gore Dial)

"The blood switch finally got a dial."

Animal Revolt Battle Simulator — Red Mist (Gore Dial)
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FREE

How do I install Red Mist (Gore Dial)?

Download the free ProjectMods desktop app, then install Red Mist (Gore Dial) for Animal Revolt Battle Simulator in one click.

Version1.0.0
Updated2026/07/22
AuthorProjectMods
GoreVisualsSandboxAccessibility

</>What does Red Mist (Gore Dial) do?

Animal Revolt Battle Simulator gives you exactly two choices about blood: on, or off. That is the whole menu. If the normal amount is a bit much for you, your only way out is switching it off entirely and watching two hundred creatures fight a completely dry war. If you wanted a proper mess out of a thousand-unit pile-up, tough luck, there is no setting for that either. Red Mist replaces that switch with a dial. Turn it up and every hit leaves a lot more behind, spread over a much wider area of ground, which is exactly what a hundred raptors crashing into a wall of gorillas deserves. Leave it at 1 and you get the battlefield the game normally gives you. Turn it down and everything stays in a tight, tidy spot instead of spreading across half the map. There is also Clean Battles, which is the proper off switch. Flip it and every fight runs completely dry at any dial setting. It is there for anyone who would rather not look at it, anyone recording footage for an audience that would rather not look at it, and anyone who just wants to watch a thousand dinosaurs solve a physics problem without the red. Your own answer in the game's settings screen is left exactly as you set it, and everything goes back to normal the moment you switch the mod off.

</>What is Red Mist (Gore Dial)?

Animal Revolt Battle Simulator gives you exactly two choices about blood: on, or off. Red Mist replaces that with a dial. Turn it up and every hit leaves far more behind across a much wider area, which is what a hundred raptors crashing into a wall of gorillas deserves. Turn it down for something tidy, or flip Clean Battles for a fight that runs completely dry at any setting.

</>Common questions about Red Mist (Gore Dial)

What does Red Mist do in Animal Revolt Battle Simulator?

Red Mist is a ProjectMods mod for Animal Revolt Battle Simulator that turns the game's blood switch into a dial. At 1 you get the battlefield the game normally gives you. Turn it up and every hit leaves considerably more behind, spread across a much wider patch of ground. Turn it down and everything stays tight and tidy instead of spreading across half the map. There is also a Clean Battles switch that runs every fight completely dry no matter where the dial sits, for anyone who would simply rather not look at it.

How is this different from the blood setting in the game's own options?

The game's own setting is a switch with two positions — on or off — and nothing in between. That is fine until the normal amount is a bit much for you, at which point your only escape is watching two hundred creatures fight a completely dry war. Red Mist gives Animal Revolt Battle Simulator the middle ground it never had, plus a top end it never had either: a thousand-unit pile-up can now leave a mess that matches the scale of it. Your own choice in the settings screen is left exactly as you set it either way.

What does Clean Battles do?

Clean Battles is the proper off switch. Flip it and every fight in Animal Revolt Battle Simulator runs completely dry regardless of where the intensity dial is sitting, so you do not have to wind the slider all the way down to get a clean battlefield. Importantly, Red Mist leaves your own answer in the game's settings screen exactly as you set it — it does not quietly rewrite your preference. It is there for anyone who would rather not look at it, and for anyone recording footage for an audience that would rather not either.

How far can the blood intensity go in each direction?

The dial sits at 1 for the normal Animal Revolt Battle Simulator battlefield and moves in both directions from there. Push it up and each hit leaves a lot more behind over a noticeably wider area, so a big pile-up finally looks like the size it actually was. Pull it down and the same fight leaves a small tidy mark instead of covering the ground. Red Mist keeps working at every point in between, so you can find a level that suits the map you are filming rather than picking between two extremes.

Why would I turn it down rather than off entirely?

Because off and tidy are different things. Turning blood off entirely in Animal Revolt Battle Simulator makes a big battle look oddly weightless — creatures collide and nothing registers. A low Red Mist setting keeps the impact readable while stopping the ground disappearing under it, which is what you want when you are recording a long sandbox fight and the map has to stay clear enough to follow. Clean Battles is still there when you want nothing at all, so the mod covers both the person who wants restraint and the person who wants none.

What options does Red Mist (Gore Dial) include?

Clean Battles

Runs every fight completely dry, whatever the dial is set to. Your own choice in the game's settings screen is left alone.

Enabled

Master switch. Turn off to go back to normal.

Blood Intensity

How much mess each hit leaves behind. 1 is the battlefield the game normally gives you, higher piles on a lot more over a wider area, lower keeps it tight and tidy. For none at all, use Clean Battles.

Quick Answer

Red Mist is a ProjectMods mod for Animal Revolt Battle Simulator that replaces the game's on-or-off blood switch with a proper dial, plus a Clean Battles option that runs every fight completely dry.

System Requirements

OS *: Windows 7
Processor: Intel Core i5-2300 or equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 650 or equivalent
DirectX: Version 9.0
Storage: 2 GB available space

What features does Red Mist (Gore Dial) include?

  • Turn the mess up and every hit leaves far more behind, spread over a much wider stretch of ground
  • Turn it down and everything stays in a tight, tidy spot instead of covering half the map
  • Flip Clean Battles for a completely dry fight at any dial setting, whatever else you have chosen
  • Leave the dial at 1 and you get exactly the battlefield the game normally gives you
  • Your own choice in the game's settings screen stays exactly as you set it, and everything goes back to normal when you switch the mod off

Best For

  • Creators recording for a platform or an audience that would rather not see the red at all
  • Players who want a thousand-unit pile-up to actually look like one, instead of leaving the ground nearly clean
  • Anyone who finds the normal amount a bit much but does not want to switch it off completely
  • Streamers who need a dry battlefield on camera without losing their own settings between sessions

Last updated: 2026/07/22

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