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Stat Juicer (Unit Power Tuner)
"Turn a chicken into a wrecking ball."
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How do I install Stat Juicer (Unit Power Tuner)?
Download the free ProjectMods desktop app, then install Stat Juicer (Unit Power Tuner) for Animal Revolt Battle Simulator in one click.
</>What does Stat Juicer (Unit Power Tuner) do?
Stat Juicer hands you the dial the sandbox never gave you. Slide health anywhere from a tenth of normal up to twenty times, do the same for hitting power, choose which side gets the treatment, and press the button. Your units keep their looks, their moves and their animations. They just become a lot harder to put down, or a lot easier, depending on how cruel you are feeling. This is where the daft matchups live. Give ten chickens twenty times the health and watch them wear down a T-Rex through sheer stubbornness. Drop enemy hitting power to a tenth and let a single knight hold a canyon against an entire horde. Or go the other way and make every enemy a one-hit monster, then see whether your carefully built army survives contact for more than four seconds. It is also the fastest way to set up a fight that lasts long enough to actually film, instead of ending before your camera finishes panning. Set your sliders, tick the sides you want, and press Apply Now. Everything on the field takes the new numbers straight away, and the unit info panel updates to show them. Add more units afterwards and just press it again to bring them in line. Reset To Normal puts everything this mod changed back the way it was, so you can go straight back to a fair fight without restarting the battle.
</>What is Stat Juicer (Unit Power Tuner)?
Stat Juicer is the health and hitting power dial Animal Revolt Battle Simulator's sandbox never came with. Slide either one from a tenth of normal up to twenty times, choose whether your side, the enemy side, or both get the new numbers, and press Apply. Ten chickens with twenty times the health wearing down a T-Rex is exactly the sort of thing it exists for, and one button puts everything it changed back.
</>Common questions about Stat Juicer (Unit Power Tuner)
What does Stat Juicer do in Animal Revolt Battle Simulator?
Stat Juicer is a ProjectMods mod for Animal Revolt Battle Simulator that lets you rewrite how tough and how dangerous units are. A health slider decides how much punishment they take, a hitting power slider decides how hard they hit back, and two tick boxes decide whether your army gets the new numbers, every other army does, or both. Press Apply Now and everything on the field takes them immediately, with the unit info panel updating to show the new figures. Creatures keep their looks, their moves and their animations — they just become far harder or far easier to put down.
How far do the sliders go in each direction?
From a tenth of normal up to twenty times. At 0.1 health almost anything on the field in Animal Revolt Battle Simulator folds in a hit or two, which turns a big battle into a very fast one. At 20 a chicken will outlast a tank, and ten of them can genuinely wear down a T-Rex through sheer stubbornness. Hitting power covers the same range, so you can build one-shot monsters at the top end or set up a long grinding slugfest at the bottom. Both sliders sit at 1 for the untouched game, and Stat Juicer only changes what you actually apply.
Can I weaken the enemy instead of buffing my own army?
That is often the better way round. Ticking Apply To Enemy Teams gives the new numbers to every side except yours, so dropping enemy hitting power to a tenth lets a single knight hold a canyon against an entire horde in Animal Revolt Battle Simulator. Going the other direction makes every enemy a one-hit monster and asks whether your carefully built army survives contact for more than four seconds. Because Stat Juicer keeps the two tick boxes separate, you can also handicap yourself — weaker health on your side, normal enemies — for a genuinely hard fight.
What happens to units I add after pressing Apply Now?
They arrive with normal stats until you press Apply Now again. Stat Juicer hands out its numbers to everything on the field at the moment you press the button, so creatures placed or spawned afterwards in Animal Revolt Battle Simulator come in exactly as the game made them. Pressing Apply Now a second time brings them into line, and it is safe to press as often as you like. That is worth remembering during a long sandbox fight where reinforcements keep arriving — a quick second press is the difference between a consistent battle and a very confused one.
Does Reset To Normal need a restart?
No restart needed. Reset To Normal puts the health and hitting power of everything Stat Juicer changed back exactly as it was, mid-battle, so you can go straight from a twenty-times slugfest to a fair fight without rebuilding anything in Animal Revolt Battle Simulator. It only touches what the mod itself changed, so any stats you set yourself on a unit before the fight stay exactly as you left them. That makes it safe to experiment with during a fight you care about: push the numbers somewhere ridiculous, see what happens, then put it back and finish the battle properly.
What options does Stat Juicer (Unit Power Tuner) include?
Health Multiplier
How much punishment units can take. 1 is normal, 20 lets a chicken outlast a tank, and 0.1 means anything drops in one hit.
Apply Now
Gives your chosen sliders to everything on the field right now. Added more units since? Press it again.
Reset To Normal
Puts the health and hitting power of everything this mod changed back to normal.
Hitting Power Multiplier
How hard units hit. 1 is normal, crank it up for one-shot monsters, or drop it for long grinding slugfests.
Apply To Enemy Teams
Every other side gets the new numbers instead. Great for handicapping yourself.
Apply To My Team
Your own units get the new numbers.
Stat Juicer is a ProjectMods mod for Animal Revolt Battle Simulator with two sliders — one for how much punishment a unit can take and one for how hard it hits — that you can apply to your army, the enemy army, or both.
System Requirements
What features does Stat Juicer (Unit Power Tuner) include?
- Decide how much punishment units take, anywhere from a tenth of normal up to twenty times
- Set how hard they hit back on a separate dial, for one-shot monsters or long grinding slugfests
- Choose whether your army, every other side, or both get the new numbers, so you can handicap yourself properly
- Press Apply Now and everything on the field takes the numbers straight away, with the unit info panel updating to match
- Reset To Normal puts everything the mod changed back the way it was, without restarting the battle
Best For
- Players staging daft matchups like ten chickens with twenty times the health wearing a T-Rex down through sheer stubbornness
- Creators who need a fight that lasts long enough to film instead of ending before the camera finishes panning
- Anyone who wants one knight holding a canyon against a whole horde with the horde's hitting power cut to a tenth
- Streamers handicapping themselves for a challenge run where every single enemy on the field kills in one hit
More Mods for Animal Revolt Battle Simulator
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Noodle Limbs (Ragdoll Stiffness Dial)
Decide exactly how floppy every creature on the field is. Slide it down and your army wobbles like jelly. Slide it up and they hold their ground like statues.
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Horde Mode (Spawner Overdrive)
On maps that pump out waves of creatures, crank the taps wide open. Far bigger waves, arriving far faster, and an endless option so they never stop coming.

Unlimited Units
Remove army count and budget limits so you can place and spawn as many units as you want.























































































































