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</> PREMIUM MOD

Give Items & Unlock All Gear

"Weapons, spells, relics and costumes, straight into your inventory."

Castlevania: Belmont's Curse — Give Items & Unlock All Gear
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PREMIUM

How do I install Give Items & Unlock All Gear?

Download the free ProjectMods desktop app, then install Give Items & Unlock All Gear for Castlevania: Belmont's Curse in one click.

Version1.0.0
Updated2026/11/09
AuthorProjectMods
ItemsUnlocksWeaponsCosmetics

</>What does Give Items & Unlock All Gear do?

Belmont's Curse hands out its gear in boss loot, story rewards and pickups scattered through the castle. Give Items & Unlock All Gear lets you skip the search for any of it once your save is loaded. The Item list fills with the game's own item library a few seconds after you load a save: the weapons, spells, relics and costumes players can own, by the name the game shows in your language. Pick one and press Give Item, or press Unlock All Gear to get everything you don't have yet; the reply tells you how many of each kind you got. Both buttons hand items over through the same inventory call the game uses for boss loot and story rewards, so the gear shows up in your inventory, equips from the game's menu as usual and stays in your save like anything you find. Unlock All Gear keeps the spell you had equipped. The Doppelganger and bad-ending costumes, which the game awards in play, are unlocked the game's own way, for all your saves. Bonus content stays out: the special edition costumes and relic, the pre-order costume and the Konami code costume are not in the list, and the mod refuses them if asked. The Doppelganger boss's own weapons and retired items are left out too.

</>What is Give Items & Unlock All Gear?

Give Items & Unlock All Gear reads Castlevania: Belmont's Curse's own item library and lists its weapons, spells, relics and costumes by the names the game shows, leaving out the Doppelganger boss's own weapons and retired items. Give Item adds the one you pick, and Unlock All Gear adds all you don't own yet and counts them by kind. Gear you already own is skipped, so nothing is ever doubled, and bonus content from special editions, the pre-order and the Konami code never appears.

</>Common questions about Give Items & Unlock All Gear

What does Give Items & Unlock All Gear do in Castlevania: Belmont's Curse?

It puts weapons, spells, relics and costumes into your inventory in Castlevania: Belmont's Curse. Pick one item by the name the game shows and press Give Item, or press Unlock All Gear to get every piece of gear you don't own yet. The reply in the launcher, and on screen during play, says what you got.

Why is the Item list empty?

The list comes from the game itself, so it shows only a placeholder until you load a save. A few seconds after you're playing, it fills with every weapon, spell, relic and costume the mod can give, named the way the game names them in your language. Switch the game's language and the list follows shortly after. If you opened the launcher after the game, give it half a minute: the mod sends the list again every thirty seconds while the game runs.

Are the items saved?

Yes, the game saves every item you get. Each one enters your inventory through the game's own add call, the path its pickups take, so it's written into your save like anything you carry. Costumes the game normally awards in play are unlocked its own way instead, for every save on your PC. Turning the mod off doesn't take anything away.

Why can't I get the special edition, pre-order or Konami code items?

Those items are the game's bonus content: the special edition costumes and relic, the pre-order costume and the costume the Konami code unlocks. The mod reads the game's own bonus content list, leaves the edition, pre-order and Konami code items out of the Item list and Unlock All Gear, and refuses them if asked, even if a game update changes that list. They come with the edition or code they belong to.

Can it unlock achievements?

Yes, weapons can. The game's item achievements watch the weapons you own, such as having every weapon or one weapon of each type, so weapons you get through Give Item or Unlock All Gear count toward them, and Steam keeps an achievement once it unlocks. If you'd rather earn those, give yourself weapons one at a time, or none.

What options does Give Items & Unlock All Gear include?

Item

Which weapon, spell, relic or costume Give Item gives. The list fills with the game's own items, by the names the game shows in your language, once your save is loaded. Bonus content from special editions, the pre-order and the Konami code is not in it.

Give Item

Puts the chosen item into your inventory the way finding it would, so a new spell can be equipped right away. Items you get stay in your save; the Doppelganger and bad-ending costumes unlock for all your saves, as earning them does.

Unlock All Gear

Puts every item on the Item list that you don't have yet into your inventory and keeps the spell you had equipped. Items you get stay in your save; if the Doppelganger and bad-ending costumes are among them, they unlock for all your saves, as earning them does. Bonus content from special editions, the pre-order and the Konami code is left out.

Quick Answer

Give Items & Unlock All Gear is a ProjectMods mod for Castlevania: Belmont's Curse that puts weapons, spells, relics and costumes into your inventory one at a time, or every one you're missing, through the game's own inventory call.

System Requirements

OS: Windows 11 64-bit
Processor: Intel Core i5 8400
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1650
DirectX: Version 11
Storage: 10 GB available space

What features does Give Items & Unlock All Gear include?

  • The Item list is the game's own item library, each item named the way the game names it in your language.
  • Give Item adds the item you picked to your inventory, the way finding it would.
  • Unlock All Gear adds everything on the list you don't have yet, tells you how many of each kind, and keeps the spell you had equipped.
  • Items arrive through the game's own inventory call and stay in your save like gear you find.
  • Two costumes the game normally awards in play are unlocked through its own unlock, so they stay in every save.
  • Bonus content stays out: nothing from the special editions, the pre-order or the Konami code is listed or given.

Best For

  • You walked past a weapon and don't want to backtrack for it, so pick it in the Item list and press Give Item.
  • You want to try every spell and relic before a hard boss, so press Unlock All Gear and set up your loadout from the game's menu.
  • A costume you haven't found yet caught your eye, so pick it from the Costume entries, give it to yourself and wear it from the menu.

Last updated: 2026/11/09

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