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Hazmat Suit (Immune to Everything)
"Poison, fire, acid, slime. None of it sticks."
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How do I install Hazmat Suit (Immune to Everything)?
Download the free ProjectMods desktop app, then install Hazmat Suit (Immune to Everything) for Core Keeper in one click.
</>What does Hazmat Suit (Immune to Everything) do?
Core Keeper rarely kills you outright. It poisons you, sets you on fire, freezes you in place, or slides you into a pit while you're trying to leave. Hazmat Suit turns off that entire category of nuisance in one switch. Poison, mold, acid, burning, stun, charm, slime slow and slippery movement all stop affecting you. That means the Clay Caves stop chipping away at you between fights, ice floors stop deciding where you're going, and a stun-lock in a bad room stops being how the run ends. You still take ordinary damage, so fights remain real fights. This is specifically about the things that take control away from you. Stack it with Rock Solid if you want to be genuinely untouchable.
</>What is Hazmat Suit (Immune to Everything)?
Core Keeper rarely kills you outright — it poisons you, sets you on fire, or slides you into a pit. Hazmat Suit, a ProjectMods mod, turns off that whole category in one switch: poison, mold, acid, burning, stun, charm, slime slow and slippery footing all stop landing. Ordinary damage still applies.
</>Common questions about Hazmat Suit (Immune to Everything)
What does Hazmat Suit do in Core Keeper?
Hazmat Suit switches off eight status effects at once in Core Keeper. Poison, mold, acid, burning, stun, charm, slime slow and slippery footing all stop landing on you. Core Keeper rarely kills you outright — it poisons you, sets you on fire, freezes you in place, or slides you into a pit while you're trying to leave. Hazmat Suit turns off that entire category of nuisance with one switch, while ordinary damage still applies.
Which status effects does Hazmat Suit block?
Eight of them: poison, mold, acid, burning, stun, charm, slime slow and slippery footing. In practice that means the Clay Caves stop chipping away at you between fights, ice floors stop deciding where you're going, and a stun-lock in a bad Core Keeper room stops being how the run ends. Charm is the sneaky one on that list — losing control of your own character is far worse than losing a chunk of health.
Does Hazmat Suit make me invincible in Core Keeper?
No. You still take ordinary damage, so fights remain real fights and a titan can still finish you if you play badly. Hazmat Suit is specifically about the effects that take control away from you or drain you outside of combat — poison ticking down in a corridor, burning after a bad step, a stun that pins you in place. If you want damage to stop mattering as well, Rock Solid is the mod that handles that side.
Can I choose which effects Hazmat Suit switches off?
Hazmat Suit is a single master switch that covers all eight effects together. There's no per-effect list, because in Core Keeper they tend to arrive in the same places — a biome that poisons you is usually also the one with acid and slime — and picking them apart would mean more fiddling than the problem deserves. Flip it on when you're heading somewhere hostile, flip it off when you want the full survival experience back.
Which Core Keeper biomes make Hazmat Suit most useful?
Anywhere that wears you down between fights rather than in them. The Clay Caves are the classic example, where poison and acid chip at you constantly; ice areas are another, because slippery footing genuinely decides where you end up near a pit. Hazmat Suit also earns its place in any room where stun-locks are the real threat. Stack it with Rock Solid if you want to be genuinely untouchable while pushing into a biome ahead of your gear.
What options does Hazmat Suit (Immune to Everything) include?
Hazmat Suit
Master switch. Turns off poison, mold, acid, burning, stun, charm, slime slow and slippery footing.
Hazmat Suit is a Core Keeper mod from ProjectMods that shuts off eight status effects at once — poison, mold, acid, burning, stun, charm, slime slow and slippery footing.
System Requirements
What features does Hazmat Suit (Immune to Everything) include?
- Switches off eight status effects at once: poison, mold, acid, burning, stun, charm, slime slow and slippery footing
- Stops ice floors deciding where you're going and slime dragging your movement down to a crawl
- Leaves ordinary damage alone, so fights stay real fights — this is about losing control, not health
- Runs on one switch with nothing to tune, and turns back off just as quickly
Best For
- Clay Caves runs where the chip damage between fights is what actually ends up killing you
- Boss rooms full of stun and charm, where the run ends because you lost the controls rather than the fight
- Players who still want a fair fight but are done being slid into a pit by an ice floor
- Stacking with Rock Solid when you'd rather be flatly untouchable for one difficult stretch
- Hauling a full inventory home through a poison biome without watching your health tick down the whole way
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Rock Solid (Nothing Hurts)
Damage stops landing, so slimes, spikes and bosses can all take a number. Flip it off whenever you want the danger back.
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Big Breakfast (Never Starve)
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