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GAME

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</> PREMIUM MOD

Dome Daddy

"The dome takes a beating and laughs it off."

Dome Keeper — Dome Daddy
</> gameplay
PREMIUM

How do I install Dome Daddy?

Download the free ProjectMods desktop app, then install Dome Daddy for Dome Keeper in one click.

Version1.0.0
Updated2026/05/12
AuthorProjectMods
DefenseGod ModeDome

</>What does Dome Daddy do?

Dome Daddy turns off the whole 'your dome slowly dies' problem. Wave after wave rolls in, monsters pile on, and the health meter refuses to budge. Great for runs where you'd rather focus on mining and upgrades without babysitting the dome, or for testing weapon builds against late-game assaults without the time pressure. Pair with Ironclad to make the whole team bulletproof.

</>What is Dome Daddy?

Dome Daddy is the ProjectMods invincibility mod for Dome Keeper. Flip one toggle and your dome stops taking damage entirely, letting monsters swarm forever without chipping the health bar. Perfect for relaxed mining runs, deep upgrade experiments, and stress-testing weapon builds against late-game waves without losing the dome.

</>Common questions about Dome Daddy

What does Dome Daddy do in Dome Keeper?

Dome Daddy is a ProjectMods mod for Dome Keeper that makes your dome completely invulnerable to damage. Monsters can pile on through every wave, and the dome health bar will refuse to drop a single point. The mod hooks into the dome's damage-taking logic and zeroes out incoming damage at the source, rather than just healing it back after the fact, so the bar never even flickers during attacks. It ships with a single Enabled toggle that defaults to on. Flip it off and the dome takes damage normally again. The mod runs alongside the rest of the Dome Keeper systems untouched, so mining, drilling, and upgrades all behave exactly like vanilla.

Can I toggle Dome Daddy on and off mid-run?

Yes. Dome Daddy is fully mid-run toggleable in Dome Keeper through the ProjectMods launcher overlay. The Enabled toggle reads live, so flipping it off mid-wave drops the protection immediately and the dome starts taking damage on the next monster hit. Flip it back on and the bar freezes again, even mid-swing. This makes it easy to use as a safety net rather than a permanent crutch, for example by keeping it off during early waves you want to play honestly and switching it on for the late-game assaults that usually one-shot you. Whatever damage the dome already absorbed stays absorbed, since the mod only blocks incoming damage from the moment you enable it.

Does Dome Daddy stop the run from ever ending?

Dome Daddy stops the run from ending by dome destruction, but it does not make your character immortal in Dome Keeper. The mod only patches the dome's damage-taking logic, so the dome itself cannot be destroyed while the toggle is on. Anything else in the game still behaves normally. The keeper can still get caught outside, monsters can still threaten you when you are away from the dome, and any non-dome failure states still apply. If you want a fully invincible character on top of the unbreakable dome, pair Dome Daddy with Ironclad from ProjectMods, which gives the keeper the same invulnerable treatment.

Why would I use Dome Daddy instead of just playing carefully?

Dome Daddy unlocks a few playstyles vanilla Dome Keeper does not really support. It is built for runs where you want to focus on mining and upgrades without babysitting the dome between waves, so you can dig deep without the constant repair tax. It is also great for testing weapon builds against late-game assaults, since you can sit through the heaviest swarms and actually see how a build performs without the run ending. Content creators use it for showcase footage where the dome needs to survive on camera, and players who find Dome Keeper too punishing use it as a difficulty dial. ProjectMods ships it as a single-toggle mod for exactly these scenarios.

What other ProjectMods mods pair well with Dome Daddy?

Dome Daddy pairs especially well with Ironclad, which makes the keeper character invincible in Dome Keeper the same way Dome Daddy protects the dome. Run both together and nothing on the surface can kill you. Resource Dump and Magnet Hands are good companions for the relaxed mining run style, since they remove the resource grind on top of the survival pressure. Drill Sergeant speeds up mining itself, which works nicely when you are using Dome Daddy to sit out tough wave windows underground. For the chaotic build-testing playstyle, Glass Cannon and Time Warp on the same loadout let you experiment with extreme damage numbers and wave pacing while the dome stays bulletproof.

What options does Dome Daddy include?

Enabled

Master switch. Turn off to let the dome take damage like normal.

Quick Answer

Dome Daddy is a ProjectMods mod for Dome Keeper that makes your dome fully invulnerable, so monster attacks never reduce dome health and the run keeps going as long as you want.

What features does Dome Daddy include?

  • Locks your dome health so monster waves can pile on forever without chipping a single point off
  • One master toggle (Enabled, on by default) — flip it off any time you want the real pressure back
  • Stacks cleanly with Ironclad if you want the dome AND the keeper both untouchable

Best For

  • Focus on mining, upgrades, and weapon builds without babysitting the dome between every wave
  • Stress-test late-game assaults or new weapon loadouts without a clutch run ending on a bad cycle
  • Run chill co-op sessions or record clean footage where the dome isn't constantly one hit from collapse

Time Warp
FREE

Time Warp

Stretches the wave timer so cycles last much longer. Buy more mining time, slow the difficulty curve.

By ProjectMods
Ironclad
FREE

Ironclad

The player (keeper) is invulnerable. Monster attacks no longer reduce your health.

By ProjectMods
Turbo Legs
PREMIUM

Turbo Legs

Massively boosts player movement speed for fast traversal across the cave and back to the dome.

By ProjectMods

Last updated: 2026/05/12

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