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Med Bay Express (Unlimited Meds)
"Free healthcare, post-apocalypse edition."
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How do I install Med Bay Express (Unlimited Meds)?
Download the free ProjectMods desktop app, then install Med Bay Express (Unlimited Meds) for Fallout Shelter in one click.
</>What does Med Bay Express (Unlimited Meds) do?
Sending dwellers into the wasteland with two Stim Packs and a prayer is a management style, sure. Just not a great one. Med Bay Express lets you dump as many RadAways and Stim Packs as you want straight into your vault's medical storage. Running low before a quest? Top up. Just survived a Deathclaw attack and everyone's glowing green? RadAways for the whole vault. It's basically universal healthcare but without the paperwork, the wait times, or the part where you have to craft anything. Your dwellers' health insurance premiums just dropped to zero.
</>What is Med Bay Express (Unlimited Meds)?
Med Bay Express handles the slowest production loop in Fallout Shelter. Pick how many Stim Packs you want, press Give Stim Packs, and they drop into storage. Same flow for RadAways — pick a number, hit Give RadAways, done. No crafting timers, no Med Bay floor space, no SPECIAL grinding to make medical staff. Free with one-click install from the ProjectMods desktop app, part of a community-first catalog of 1,600+ mods across 400+ PC games.
</>Common questions about Med Bay Express (Unlimited Meds)
What does Med Bay Express do in Fallout Shelter?
Med Bay Express is a Fallout Shelter mod from ProjectMods that gives you direct spawning of the two medical consumables your vault uses constantly. Pick a count and press Give Stim Packs to drop Stim Packs into storage; pick a count and press Give RadAways to drop RadAways into storage. Both items work exactly the same as the ones your Med Bay produces — they heal dwellers in combat, they revive downed ones, they clean up radiation. The mod just gets them into your stockpile without waiting for crafting timers or assigning Intelligence-stat dwellers to a Med Bay. Useful before every wasteland run, every Deathclaw attack, every quest deployment. Free, one-click install.
How many Stim Packs and RadAways can I give myself at once?
Med Bay Express lets you pick the count before each Give action, so you can grab one Stim Pack for a single wasteland excursion or hundreds at once for a long campaign of quests. The counts are independent across the two actions — you might top up to 50 Stim Packs because combat is constant, then only grab 10 RadAways because radiation is more occasional. The game's storage caps for your Med Bay still apply, so very large stacks will overflow if your medical storage isn't expanded. Tip: pair Med Bay Express with Master Blueprint (also from ProjectMods) to build extra Med Bays early so you've got the storage room for the stockpile.
Do spawned Stim Packs and RadAways work in every scenario?
Yes. Med Bay Express spawns identical-quality Stim Packs and RadAways to the ones the Med Bay produces, so they slot into every system that uses them in Fallout Shelter. Dwellers carry them on wasteland trips and use them automatically when low on health or radiation. Combat against Deathclaws, Raiders, Radroaches, Molerats, Radscorpions, Ghouls — all use the standard auto-heal logic that consumes from your stockpile. Quest deployments draw from the same pool. Reviving downed dwellers in your vault still requires a Stim Pack the way vanilla does. The spawned items are not a special tier; they're just the regular consumables, delivered without the crafting wait.
Will Med Bay Express keep dwellers alive if I send them empty-handed?
Spawning meds is half the story — dwellers still need to be carrying them when they leave the vault for the auto-heal logic to fire. Med Bay Express tops up your shared storage, but Fallout Shelter's wasteland-prep flow is unchanged: you assign Stim Packs and RadAways to each explorer from inventory before they leave. The good news is that with a fat stockpile from Med Bay Express, you can give every explorer a full 25/25 loadout without thinking about the cost. Pair it with Vault Whisperer (also from ProjectMods) if you also want global heal-on-demand and radiation removal for everyone currently in the vault.
Why would I use Med Bay Express instead of building more Med Bays?
Med Bay Express is for players who want the medical stockpile without the floor-space tax. Common use cases: a fresh vault that hasn't unlocked the Med Bay yet but wants stocked explorers right away, a layout-focused player who'd rather use floor space for production than medical rooms, a streamer staging a high-risk wasteland montage and needing instant resupplies, or a long-time vault that's tired of assigning Intelligence-stat dwellers to Med Bay duty forever. Free, one-click install from ProjectMods' Fallout Shelter catalog. Toggle off any time and the actions disappear — your existing stockpile stays exactly where it was.
What options does Med Bay Express (Unlimited Meds) include?
Give Stim Packs!
Adds Stim Packs to your vault storage right away. Doctor's orders!
Stim Pack Amount
How many Stim Packs you want to add. Keep your dwellers patched up!
RadAway Amount
How many RadAways you want to add to your vault's stockpile. Bye bye green health bars!
Give RadAways
Adds RadAways to your vault storage instantly. Radiation doesn't stand a chance!
Med Bay Express is a free Fallout Shelter mod from ProjectMods that lets you spawn any number of Stim Packs and RadAways straight into your vault storage with one-click actions, skipping all crafting timers.
System Requirements
What features does Med Bay Express (Unlimited Meds) include?
- Give Stim Packs action drops any quantity of Stim Packs into vault storage instantly
- Give RadAways action does the same for radiation cleanup consumables
- Spawned items use the same in-game type as crafted ones so they work in every system
- Independent counts per action so you can stock heavily on one and lightly on the other
- No Med Bay floor space or Intelligence-stat dweller assignment required to top up
Best For
- Fresh vaults that need to send dwellers wasteland-ready before the Med Bay is even built
- Layout-focused players who'd rather use floor space for production than medical rooms
- Streamers staging a high-risk wasteland montage who need instant resupplies between clips
- Long-time Overseers tired of assigning Intelligence dwellers to permanent Med Bay duty
- Players preparing for a Deathclaw onslaught or extended quest who want full stockpile up front

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