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Pogo Legs (Big Air)
"Your legs have opinions and all of them are 'up'."
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How do I install Pogo Legs (Big Air)?
Download the free ProjectMods desktop app, then install Pogo Legs (Big Air) for Gang Beasts in one click.
</>What does Pogo Legs (Big Air) do?
The standard Gang Beasts jump is less a jump and more a hopeful lurch. Pogo Legs makes it a launch. One dial sets how much lift your legs put out. Nudge it up a little and you can finally reach the ledges you keep missing. Push it hard and you're clearing the tops of trucks, bouncing between girders and landing on people from orbit. It reopens stages you thought you knew — half the fun is discovering the roof of the meat truck was reachable all along. Combine it with Float Mode for genuinely ridiculous hang time, or with Haymaker for a flying-fist entrance nobody sees coming. Works in solo, in local couch play, and online when you're the one hosting.
</>What is Pogo Legs (Big Air)?
Pogo Legs replaces the hopeful Gang Beasts lurch with a proper launch. One dial sets how much lift your legs put out, from finally reaching the ledges you keep missing to clearing the tops of meat trucks, bouncing between girders and landing on people from orbit. Half the fun is rediscovering stages you thought you knew. Install in one click from the ProjectMods desktop app.
</>Common questions about Pogo Legs (Big Air)
What does Pogo Legs do in Gang Beasts?
Pogo Legs turns the Gang Beasts jump into an actual jump. The standard version is less a leap and more a hopeful lurch that gets you about as high as a kerb, which is funny right up until you need to reach something. One dial sets how much lift your legs put out. Nudge it and you can finally get onto the ledges you keep missing by a hand's width. Push it hard and you are clearing the tops of meat trucks, bouncing between girders and landing on people from a height they never thought to look at.
How high can I set the Jump Power dial?
Jump Power runs from 0.1 up to 10, and 1 is exactly where Gang Beasts normally sits, so everything is measured against the lurch you already know. It starts at 2, which is where most people settle, because it makes the stages properly climbable without turning every round into a trampoline session. Push it towards the top of the range and you start overshooting the ledge you were aiming for, which is its own kind of entertainment and the reason the dial is not a simple on-or-off switch. You can also drag it below 1 if you fancy nerfing yourself into a sad little hop for a laugh.
Does jumping higher make landing more dangerous in Gang Beasts?
You are still a ragdoll, so yes, and it is part of the comedy. Pogo Legs adds lift, not landing gear, which means a big launch in Gang Beasts ends with your fighter flopping down wherever momentum decided, and a bad angle can put you straight off the roof you were aiming for. Two mods fix that in different ways. Float Mode softens the whole descent so you drift down instead of dropping, and Rubber Bones simply stops the landing mattering because you never get knocked out. Without either, aim for the middle of a rooftop, not the edge.
Does Pogo Legs open up parts of Gang Beasts stages I can't normally reach?
That is the part people do not expect. Gang Beasts stages have plenty of surfaces that were technically always there but sat a few inches beyond a standard jump, so nobody ever stood on them. With Pogo Legs on, the roof of the meat truck, the upper girders and various ledges around Beef City turn out to be reachable after all, and the round opens up in ways the original layout never intended. Half the fun of the mod is the first ten minutes of simply exploring a map you have played a hundred times, before anyone remembers there is a fight on.
Can I combine Pogo Legs with low gravity in Gang Beasts?
Yes, and Float Mode is the classic partner for exactly that. Low gravity plus the extra lift from Pogo Legs gives hang time that is genuinely ridiculous, and the descent is slow enough that you can steer where you land. Haymaker makes a flying-fist entrance nobody sees coming, since you arrive from above with a punch that actually connects. Second Wind is the quieter pick, keeping your grip alive so you can grab whatever you land next to instead of sliding off it. All of these live in the same Gang Beasts collection on ProjectMods and run together without setup.
What options does Pogo Legs (Big Air) include?
Jump Power
How high you jump. 1 is normal, higher launches you further.
Enabled
Master switch. Turn it on for big jumps, off for normal hops.
Pogo Legs is the Gang Beasts jump dial in the ProjectMods catalog, taking your leap from a hopeful lurch to a launch that clears meat trucks, girders and the ledges you keep missing.
System Requirements
What features does Pogo Legs (Big Air) include?
- Dial your jump from a confident hop all the way up to clearing entire rooftops
- Reach the ledges you keep missing, then discover how much of the stage was reachable all along
- Bounce between girders and land on people from a height they genuinely do not see coming
- Keep it modest for a fair round where you simply get around better than everyone else
- Return to the standard hopeful lurch any time you want the original struggle back
Best For
- Players tired of missing the same ledge on the trucks every single round
- Explorers who want to stand on the tops of stages the game never planned for
- Party rounds where the whole lobby bounces and nobody spends long on the floor
- Players pairing it with Float Mode for hang time long enough to narrate their own landing
- Anyone chasing a dramatic entrance, dropping in from off screen straight onto the leader
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