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Sky Walker (Infinite Jumps)
"Gravity is more of a suggestion, really."
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How do I install Sky Walker (Infinite Jumps)?
Download the free ProjectMods desktop app, then install Sky Walker (Infinite Jumps) for Hollow Knight in one click.
</>What does Sky Walker (Infinite Jumps) do?
Hallownest loves a nasty gap, a spike pit, or a chest tucked on a ledge you can't quite reach. Sky Walker hands you unlimited mid-air jumps so height is never the problem again. It works from the very start of the game, so you don't need the Monarch Wings to start climbing the sky. Sequence-break to your heart's content, breeze past the trickier platforming, or just enjoy hovering around like a very determined bug. Flip it off any time to put your feet back on the ground.
</>What is Sky Walker (Infinite Jumps)?
Sky Walker hands you unlimited mid-air jumps in Hollow Knight so height is never the problem again. It works from the very start, no Monarch Wings needed, so you can float over spike pits, reach that ledge you keep missing, sequence-break freely, or just hover around Hallownest like a determined bug. Flip it off any time to put your feet back on the ground. Free from ProjectMods.
</>Common questions about Sky Walker (Infinite Jumps)
What does Sky Walker do in Hollow Knight?
Sky Walker gives you unlimited mid-air jumps in Hollow Knight, so height stops being an obstacle. Hallownest loves a nasty gap, a spike pit, or a chest tucked on a ledge you can't quite reach, and Sky Walker answers all of them by letting you jump as many times as you like without touching the ground. Better still, it works from the very start of the game, so you don't need the Monarch Wings to begin climbing the sky. Sequence-break to your heart's content, breeze past the trickier platforming, or just enjoy hovering around like a very determined bug. Sky Walker is a free mod from ProjectMods, the community-first game modding platform, and you can flip it off any time to put your feet back on the ground.
Do I need the Monarch Wings to use Sky Walker in Hollow Knight?
No, and that's the whole point. In vanilla Hollow Knight, mid-air jumping is locked behind the Monarch Wings, which sit fairly deep into the game. Sky Walker ignores that gate entirely: its infinite jumps work from the very start of a fresh save, before you've found any traversal upgrades at all. That means you can climb, hover, and cross big vertical gaps right out of the opening area, long before the game normally intends. It's the foundation of a proper sequence-break run, letting you reach areas and items well out of the usual order. Sky Walker is a free mod from ProjectMods, and because it doesn't rely on the Wings, it stacks nicely with your real double jump if you unlock it later anyway.
Can Sky Walker help me sequence-break in Hollow Knight?
Absolutely, that's one of its favorite uses. Because Sky Walker gives you unlimited mid-air jumps from the very beginning of Hollow Knight, you can reach ledges, rooms, and items far earlier than the intended progression allows. Vertical gaps that normally require the Monarch Wings, Mantis Claw, or Crystal Heart become trivial when you can just keep jumping upward. That opens the door to grabbing upgrades out of order, skipping whole platforming sections, or routing through Hallownest in a way the designers never planned. It's a playground for players who love breaking a metroidvania wide open. Sky Walker is a free mod from ProjectMods, the community-first modding platform, and since it's a simple toggle, you can switch back to normal traversal whenever you want the intended route again.
Does Sky Walker let me float over spikes and hazards in Hollow Knight?
Yes. Since Sky Walker lets you jump endlessly in mid-air, you can simply hover over Hollow Knight's spike pits and hazard stretches instead of threading them perfectly. That ledge you keep missing, the spike gap that keeps ending your run, the tricky platforming that's more frustrating than fun, all of it becomes optional when height is no longer a limit. You can hang in the air, reposition, and drift across to safe ground at your own pace. It won't stop hazards from hurting if you land on them, it just means you rarely have to. For total safety, pair it with a no-damage mod. Sky Walker is a free mod from ProjectMods, and flipping it off returns you to normal jump physics instantly.
Does Sky Walker turn off cleanly in Hollow Knight?
Yes. Sky Walker is a straightforward on/off toggle in Hollow Knight, and flipping it off puts your feet right back on the ground with normal jump rules restored, nothing left behind. There's no lingering effect on your save and no permanent change to your movement, so you can use the infinite jumps for a tricky stretch or a bit of sequence-breaking, then switch back to the intended platforming whenever you want the challenge again. Lots of players toggle it on just for the sections they'd rather skip and off for the ones they enjoy. Sky Walker is a free mod from ProjectMods, the community-first game modding platform, and the switch takes effect immediately with no restart required.
What options does Sky Walker (Infinite Jumps) include?
Infinite Jumps
Jump forever in mid-air. No wings required. Turn off to walk normally again.
Sky Walker is a Hollow Knight mod from ProjectMods that gives you unlimited mid-air jumps from the very start, no Monarch Wings required, so you can float over spikes and skip tricky platforming.
System Requirements
What features does Sky Walker (Infinite Jumps) include?
- Jump as many times as you like in mid-air — height is never the problem again
- Works from the very first room, so you don't need the Monarch Wings to start climbing
- Float clean over spike pits and reach that chest tucked on a ledge you kept missing
- Skip whole platforming stretches or sequence-break to your heart's content
- Flip it off any time to put your feet firmly back on the ground
Best For
- A returning player who wants to sequence-break Hallownest and grab late upgrades absurdly early
- You've missed the same ledge chest ten times — hover up and finally claim it
- Speedrunners prototyping a skip that normally needs pixel-perfect movement
- Streamers showing off hidden rooms above the intended path without the usual climb
- New players who find the spike-heavy platforming rooms miserable and just want to float past them
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