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</> PREMIUM MOD

Bigger Boat, Bigger Problems

""You're gonna need a bigger... everything.""

Raft — Bigger Boat, Bigger Problems
</> world
PREMIUM

How do I install Bigger Boat, Bigger Problems?

Download the free ProjectMods desktop app, then install Bigger Boat, Bigger Problems for Raft in one click.

Version1.0.0
Updated2026/07/16
AuthorProjectMods
ProgressionDifficultyCustomizationSpawn

</>What does Bigger Boat, Bigger Problems do?

In normal Raft, you can build a massive floating palace and still only deal with one lonely shark. That's cute. That's not realistic. That's about to change. Bigger Boat, Bigger Problems scales shark spawns to your raft size. Every foundation you place attracts more attention from the ocean's apex predators. Start with a tiny raft and you're fine. Build a cruise ship and suddenly you're running a shark buffet. You control the ratio - maybe one shark per 10 foundations for a gentle challenge, or one shark per foundation if you hate yourself. There's a minimum threshold so you don't get swarmed immediately, and you can always remove all sharks if things get too spicy. Your ambition has consequences. The ocean is watching.

</>What is Bigger Boat, Bigger Problems?

In vanilla Raft you can build a floating mansion and the ocean still only sends one bored shark to chew on it. Bigger Boat, Bigger Problems fixes the disconnect between your raft size and the actual threat level. The mod tracks how many foundations you've placed and spawns extra sharks above a minimum threshold of 4 foundations, so early-game stays survivable while late-game becomes a real fight. Built in-house by ProjectMods.

</>Common questions about Bigger Boat, Bigger Problems

What does the Bigger Boat Bigger Problems mod do in Raft?

It scales shark spawns to your raft size. The more foundations you place, the more sharks the ocean sends after you. You set the ratio of sharks per foundation, and the ProjectMods mod keeps the population topped up automatically while you build. Useful when vanilla Raft feels too tame after the first few hours and you want the threat level to actually keep up with how big your floating fortress has gotten. Works in single-player and host-side in co-op.

Can I control how many sharks spawn per foundation?

Yes. The Sharks Per Foundation option in Bigger Boat, Bigger Problems ranges from 0.1 to 10.0. Set it to 0.1 for one shark per ten foundations (gentle), 1.0 for one shark per foundation (default), or crank it up to 10.0 if you want a full feeding frenzy around your base. The mod re-checks your foundation count regularly, so if you expand the raft mid-run, more sharks show up automatically. Tuned through the ProjectMods options panel — no game restart needed when you change the value.

What if I get swarmed and need a break?

Use the Remove All Sharks action in Bigger Boat, Bigger Problems and every shark in the ocean dies instantly. The ProjectMods mod will respawn them based on your current raft size, so you get a reset moment without permanently breaking the scaling. Useful when you've stacked the ratio too high and need a breather to repair, or when you're trying to get to a specific island and don't want a chase mid-swim. Pair with the Auto Spawn Sharks toggle off if you want a longer pause before they come back.

Is there a minimum raft size before sharks start scaling?

Yes, the threshold is 4 foundations in Bigger Boat, Bigger Problems. Below that, vanilla Raft shark behavior runs as normal so a starter raft doesn't get instantly swarmed before you can defend it. Once you cross the threshold, the ProjectMods mod starts adding extra sharks based on your ratio. This means early-game tutorial moments still feel survivable — the scaling kicks in once you've actually established yourself and the threat level should ramp with your ambition.

Can I manually spawn a single shark on demand?

Yes. The Instant Spawn A Shark action in Bigger Boat, Bigger Problems drops one extra shark in the ocean immediately. Useful for content creators who want a shark moment on cue while filming, for stress-testing your defenses before a big build session, or just for when you want to introduce some chaos into a friend's quiet building moment. The action works regardless of whether Auto Spawn is on, so you can use it as a one-off even when the auto-scaling is paused.

What options does Bigger Boat, Bigger Problems include?

Remove All Sharks!

Kill all sharks instantly. They'll respawn based on your raft size.

Sharks Per Foundation

How many sharks to add for each new foundation. 0.5 = 1 shark per 2 foundations.

Auto Spawn Sharks

Allow automatically add more sharks as your raft gets bigger!

Instant Spawn A Shark!

Add one extra shark to the ocean right now!

Quick Answer

Bigger Boat, Bigger Problems is a difficulty-scaling mod for Raft (Steam 648800) that ties shark spawn count to your raft size. Every foundation you place above the minimum threshold attracts more sharks based on your tuned ratio - so a small starter raft stays calm but a sprawling cruise ship turns into a shark buffet. You set sharks-per-foundation from 0.1 to 10.0, toggle auto-spawn on or off, instantly add a shark, or remove all sharks at once.

System Requirements

OS *: Windows 7 or later
Processor: Intel Core i5 2.6GHz or similar
Memory: 6 GB RAM
Graphics: GeForce GTX 700 series or similar
DirectX: Version 11
Network: Broadband Internet connection
Storage: 10 GB available space
Additional Notes: 64-bit operating system is required

What features does Bigger Boat, Bigger Problems include?

  • Shark spawns scale with your raft size — every foundation pulls more attention from the deep
  • Tune the ratio yourself, from chill 1-per-10 foundations to full chaos 10-per-1
  • One-click buttons to spawn a shark right now or wipe the whole pack instantly

Best For

  • Co-op runs that actually stay scary once you've built a floating mansion
  • Streamers and creators who want the danger curve to match the raft growing on camera
  • Custom difficulty for players who think vanilla Raft's lone shark got boring around hour 3

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