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Double Time

"The aisles just got a lot shorter."

Shift At Midnight — Double Time
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FREE

How do I install Double Time?

Download the free ProjectMods desktop app, then install Double Time for Shift At Midnight in one click.

Version1.0.1
Updated2026/07/26
AuthorProjectMods
MovementSpeedJumpQuality of Life

</>What does Double Time do?

Double Time lets you set your own pace. One slider scales walking, running and crouching together, so a fast crouch is still slower than a fast sprint and the game keeps feeling like itself. Another handles how high you jump. Turn it up to cover the shop floor in a couple of seconds, or down if you want a slower, heavier night. Either slider can go below normal as well as above. Switching the mod off puts your original speeds back exactly, so you are never left stuck fast or unable to jump.

</>What is Double Time?

Double Time lets you set your own pace in Shift At Midnight. One slider scales walking, running and crouching together, so a fast crouch is still slower than a fast sprint and the game keeps feeling like itself instead of becoming one flat speed. A second slider handles how high you jump. Both go below normal as well as above, so you can turn the shop floor into a two-second walk or make the night slower and heavier if that is the run you want. The important part is the way it lets go: your original speeds are remembered and written back exactly when you switch the mod off, so you are never left stuck fast, unable to jump, or wondering why the game feels wrong after you thought you had turned it off.

</>Common questions about Double Time

What does Double Time do in Shift At Midnight?

Double Time is a premium mod for Shift At Midnight that lets you set your own movement pace. One slider scales walking, running and crouching together, and a second sets how high you jump, so you can turn the whole shop floor into a two-second walk or make the night slower and heavier if that is the run you want. It scales your existing speeds rather than replacing them, which means a fast crouch is still slower than a fast sprint and the game keeps feeling like itself. Both sliders go below normal as well as above, and switching the mod off puts your original speeds straight back.

How does Double Time keep walking, running and crouching feeling different?

Double Time uses a single Move Speed slider that scales walking, running and crouching all at once, keeping the gaps between them intact in Shift At Midnight. Rather than flattening every pace to one number, it multiplies each of them by the same amount, so crouching stays the slowest, sprinting stays the fastest, and the movement still reads like the real game, just quicker or slower overall. That is why it feels natural instead of floaty. Jump gets its own slider so you can raise or lower how high you leap independently of how fast you move, letting you build exactly the pace and hop that suit how you play a night.

Can Double Time make me slower than normal, not just faster?

Yes, Double Time can make you slower than normal as well as faster in Shift At Midnight. Both the Move Speed and Jump Height sliders read as a percentage of your normal values, so anything under one hundred percent gives you a heavier, more deliberate night, and anything above it speeds you up. Some players drop the numbers to make a hunt more tense, or to line up careful movement, rather than always cranking everything to maximum. Because the mod scales from your real starting speeds, a low setting is genuinely slow rather than broken, and turning Double Time off restores your original pace exactly so you are never left stuck at the wrong speed.

What do the Move Speed and Jump Height sliders do?

Move Speed sets your walking, running and crouching pace as a percentage of normal, and Jump Height sets how high you leap as a percentage of normal, the two sliders in Double Time for Shift At Midnight. Move Speed changes all three ground paces together so they stay in proportion, while Jump Height is separate so you can, for example, move fast but keep an ordinary hop, or jump high without sprinting everywhere. Set both to taste, from well below normal to several times faster. Whatever you pick, flipping Double Time off writes your real original values back so nothing is left permanently altered after you are done.

What happens to my speed when I turn Double Time off?

When you turn Double Time off in Shift At Midnight, your original walking, running, crouching and jump values are written back exactly as they were. The mod captures your real speeds the moment it takes effect and restores those, so you are never stranded moving too fast or unable to jump after you thought you had switched it off. It also checks your live character when restoring rather than trusting an old reference, which matters because respawning between switching the mod on and off could otherwise skip the restore and leave you stuck. That care is the whole point: you get to experiment with wild speeds knowing the off switch always brings you cleanly back.

What options does Double Time include?

Jump Height

How high you jump, as a percentage of normal.

Double Time

Master switch. Applies your chosen speed and jump settings.

Move Speed

Walking, running and crouching pace, as a percentage of normal.

Quick Answer

Double Time lets you scale walking, running and crouching speed and set your jump height in Shift At Midnight, anywhere from slower than normal to five times faster.

System Requirements

OS: Windows 10/11 (64-bit)
Processor: Intel Core i5-10400F or Equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1050 Ti or Equivalent
DirectX: Version 11
Network: Broadband Internet connection
Storage: 3 GB available space

What features does Double Time include?

  • One slider scales walking, running and crouching together so the game keeps its feel.
  • A separate slider sets how high you jump.
  • Both go below normal as well as above, for a slower night if you want one.
  • Switching off restores your exact original speeds.

Best For

  • Crossing the shop and forecourt in seconds during a restock run.
  • Jumping onto shelving and rooftops you could not normally reach.
  • Playing a deliberately slower, heavier night for atmosphere.

Last updated: 2026/07/26

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