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Doomsday Dial
"Put the apocalypse on hold and go build something."

How do I install Doomsday Dial?
Download the free ProjectMods desktop app, then install Doomsday Dial for Wizard with a Gun in one click.
</>What does Doomsday Dial do?
The Chaos clock is the reason you never quite finish anything in Wizard with a Gun. You find a good spot, start kitting out the Tower properly, and the world starts counting down to its own ending. Doomsday Dial hands you that clock. Set it to zero and Chaos stops rising entirely - the countdown holds where it is and the apocalypse simply never comes. Build out the Tower you actually wanted, run the biome dry for materials, take your time with a bounty, and come back to the ending when you feel like it. If you would rather keep the pressure and just soften it, a quarter speed gives you four times as long before things go bad. If you want the pressure, push it up to four times normal and the world falls apart around you at a pace that makes every trip out a gamble. Setting it back to 1 gives the world its own timing again, and turning the mod off does the same. Your save is safe either way - the setting is not stored in your save file, so nothing about this can leave a mark on a world you go back to later. Worth knowing: with the countdown held at zero you will never see the apocalypse or the ending that comes with it, so switch it back up when you are ready for that part of the game.
</>What is Doomsday Dial?
Doomsday Dial hands you the Chaos clock in Wizard with a Gun. Set it to zero and the countdown holds still, so you can kit out the Tower the way you always meant to and strip a biome for materials at your own pace. A quarter speed keeps the pressure but gives you four times as long to work. A free-tier mod from ProjectMods, the community-first PC mod manager for 400+ games.
</>Common questions about Doomsday Dial
What does Doomsday Dial do in Wizard with a Gun?
Doomsday Dial puts the Chaos countdown on a slider in Wizard with a Gun, so you decide when the apocalypse is allowed to arrive. Set Doom Speed to zero and Chaos stops rising entirely, the countdown holds where it is, and the ending simply never comes. Set it to a quarter and you get four times as long before things go bad. Push it above 1 and the world falls apart faster, which makes every trip out a gamble. Setting it back to 1 gives the world its own timing again, and turning the mod off does the same.
What happens if I set Doom Speed to zero?
The countdown freezes and stays frozen. With Doom Speed at zero in Wizard with a Gun, Chaos stops rising, so you can lay out the crafting stations you actually want in the Tower, strip a biome for materials and take your time over a bounty without the world counting down to its own ending behind you. The honest trade-off is the obvious one: with the clock held still you will never see the apocalypse or the ending that comes with it, because the game needs that counter to climb to get there. Push the dial back up when you are ready for that part of the game.
Can I make Chaos rise faster instead of slower?
Yes. Anything above 1 brings the ending on sooner, and the top of the range runs the countdown at four times normal, which turns Wizard with a Gun into a proper race. Everything you would usually have time for becomes a choice: one more rift or one more building run, not both. It is a good way to give teeth back to a world you already know inside out, and it rewards a confident build, since the clock punishes hesitation rather than skill. Drop it back to 1 whenever the novelty wears off and the world keeps its own pace.
Does Doomsday Dial leave anything in my save?
No. The Doom Speed setting lives with the mod rather than in your save file, so nothing about Doomsday Dial leaves a mark on a Wizard with a Gun world you come back to later. Set the dial to 1 or turn the mod off and the world keeps its own timing from that moment on, exactly as it shipped. That makes it safe to try on a save you care about: freeze the clock for an afternoon of building, then hand the world its countdown back and carry on as normal with nothing to undo.
Why would I hold the apocalypse countdown still?
Because the countdown is why so many Wizard with a Gun runs end as half-finished projects. You settle somewhere good, start kitting out the Tower the way you actually want it, and the world begins counting down on you. Holding the dial at zero buys you the session where you finally finish the place: furnish it, sort your storage, get every crafting station where you want it, all without the pressure. It is also the kindest setting for a world you share with friends who play at different speeds, and for anyone who wants to learn the regions of the Shatter properly before the map starts turning against them.
What options does Doomsday Dial include?
Doom Speed
How fast Chaos rises. 0 holds the countdown completely still and the apocalypse never arrives. 1 is normal and leaves the world alone. Anything above 1 brings the ending on faster.
Doomsday Dial is a free-tier ProjectMods mod for Wizard with a Gun that puts the Chaos countdown on a slider: hold it at zero and the apocalypse never arrives, or push it past normal to bring the ending on faster.
System Requirements
What features does Doomsday Dial include?
- Holds the Chaos countdown completely still at zero, so the apocalypse simply never turns up.
- Softens the pressure at a quarter speed instead, giving you four times as long before things go bad.
- Pushes the ending on at up to four times normal when you want every trip out to be a gamble.
- One honest trade-off: at zero you never reach the apocalypse or its ending, so wind the dial back up eventually.
- Leaves nothing behind in your save file, so a world you come back to later is completely unmarked.
Best For
- Kitting out the Tower properly without a countdown ticking away over your half-finished plans.
- Running a biome dry for materials at your own pace instead of at the world's pace.
- New players who want to learn how the Shatter works before it starts ending on them.
- Veterans who find normal Chaos too gentle and want the map falling apart around them.
- Pausing the countdown mid-bounty so a tricky contract is a fight rather than also a race.
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