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Carry Weight & Stack Size
"Carry more weight before you slow down, and fit more ammo and materials in each stack."

How do I install Carry Weight & Stack Size?
Download the free ProjectMods desktop app, then install Carry Weight & Stack Size for ZED ZONE in one click.
</>What does Carry Weight & Stack Size do?
In ZED ZONE, carrying too much weight slows you down and puts an overweight debuff on you, and ammo, arrows and materials stop stacking at a fixed size. Carry Weight & Stack Size changes both. Switch on Raise Carry Weight and set Carry Weight Percent: your weight limit becomes that share of normal, so the slowdown and the debuff start later. The limit still grows with your perks, skills, gear and buffs, and the bag shows the new limit. Switch on Bigger Stacks and set Stack Size Percent: every item that already stacks holds that share of its normal stack. Items that don't stack, like guns and clothing, stay single. Loot, trader stock and survivor ammo the game rolls while it's on can come in bigger stacks too, since the game cuts those rolls to one stack. Both work for your own character in solo and in co-op, whoever hosts. Switch either off and the game's own numbers come back. If you then carry more than the normal limit, you're slowed until you drop some. Bigger stacks in your bag and boxes stay as they are; sorting splits them into normal stacks, and if they no longer fit the game asks before it drops the rest on the ground.
</>What is Carry Weight & Stack Size?
This mod raises two limits in ZED ZONE. Your carry weight limit goes up, so you can haul more loot before the overweight slowdown starts. Ammo, arrows, materials and other stacking items fit more per stack, so they take fewer bag slots. Each part has its own switch and percent.
</>Common questions about Carry Weight & Stack Size
Which items get bigger stacks?
Every item that already stacks in ZED ZONE gets a bigger stack, such as ammo, arrows and materials. Items that don't stack in the game, such as guns, melee weapons and clothing, stay single. At 200% an ammo stack holds twice its normal amount.
Do my perks and gear still raise my carry weight?
Yes, the game still adds your perks, skills, worn gear and buffs to your carry weight limit as before. The mod then raises that whole limit by Carry Weight Percent, so at 200% every bonus you earn counts twice as well. The bag shows the new limit, and the overweight slowdown starts at it.
What happens to big stacks when I switch Bigger Stacks off?
Stacks bigger than normal stay as they are when you switch Bigger Stacks off, in your bag and in your storage boxes, and they take no more items until they're under the normal size again. Sorting a bag or box splits them into normal stacks. If they no longer fit, the game asks first, and only drops the rest on the ground if you confirm. Picking items up never drops them. Switching Bigger Stacks back on lets them grow again.
Can I use it when I join a friend's game?
Yes, it works for your own character and bag in solo, as the host and when you join someone else's game, since each game checks its own weight and stacks. Two things run on the host's game and use the host's stack sizes: Quick Stack to nearby storage and sorting a shared box. As the host, loot rolled while Bigger Stacks is on is part of the shared world, so your partners find those bigger stacks too.
Does it change how much loot I find?
It can, a little. When the game rolls how many of an item a loot spot, a trader's stock or a survivor's ammo holds, it cuts the roll down to one stack. While Bigger Stacks is on that stack is bigger, so a roll above the normal stack size is no longer cut down and you can find more of that item. Those bigger amounts stay in your world after you switch it off. Prices stay per item.
What options does Carry Weight & Stack Size include?
Bigger Stacks
Items that already stack, like ammo, arrows and materials, hold Stack Size Percent of their normal stack. Off: back to normal; bigger stacks in your bag and boxes stay as they are, and sorting splits them (the game asks before dropping what doesn't fit).
Carry Weight Percent
Your carry weight limit: 100 is the game's normal limit, 200 is twice as much.
Stack Size Percent
How much a stack holds: 100 is the game's normal stack size, 200 is twice as much.
Raise Carry Weight
Your character can carry Carry Weight Percent of the normal weight before getting overweight and slowed. Off: back to normal; if you carry more than that, you're slowed until you drop some.
Carry Weight & Stack Size makes your ZED ZONE carry weight limit Carry Weight Percent of normal and makes every stacking item hold Stack Size Percent of its normal stack, each with its own switch.
System Requirements
What features does Carry Weight & Stack Size include?
- Carry weight limit from 100% to 1000% of normal
- Stack size from 100% to 1000% of normal for every item that stacks
- Perks, skills, gear and buffs still add to your limit
- Guns, clothing and other single items stay single
- Works for your own character in solo and in co-op, whoever hosts
- Switch off and the game's own numbers come back
Best For
- Bring a full haul home from a raid without crawling back overweight
- Keep all your ammo of one type in a single stack
- Free bag and box slots taken by many small stacks of materials
More Mods for ZED ZONE

Raise Co-op Player Cap
Raise the number of players a ZED ZONE co-op game you host takes, from the normal 8 up to 16, you included. Horde sessions keep their limit of 4, and only the host needs the mod.

God Mode
God Mode keeps you from being hurt in ZED ZONE. Bites, melee hits, shots, explosions and falls do no damage, bleeding stops draining blood, and your health can't go down.

Enemy Health Bars
Puts the game's own small health bar over the zombies, animals and hostile survivors you can see near you in ZED ZONE, with optional health numbers, without changing the game or your save.







