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Hall Pass
"Baldi's ruler swings right through you now."

How do I install Hall Pass?
Download the free ProjectMods desktop app, then install Hall Pass for Baldi's Basics Plus in one click.
</>What does Hall Pass do?
In Baldi's Basics Plus, one touch from Baldi ends everything — no health bar, no second chance, just an instant game-over and a ruler to the face. Hall Pass quietly cancels that out. Flip the switch on and Baldi can chase you all he likes, but the moment he catches up, his grab just bounces right off. You're free to take your time on every floor: read the posters, backtrack for a missed notebook, wander into the room you were always too spooked to check. The chase is still there — it just can't end your run anymore. Great for players who love the atmosphere but hate the sudden restarts, completionists sweeping a floor for everything on it, and anyone learning the layouts without the constant dread of losing all their progress to one wrong corner.
</>What is Hall Pass?
Hall Pass makes you untouchable in Baldi's Basics Plus. Baldi can chase all he likes, but the moment he catches you his grab simply bounces off and the run keeps going. Explore every floor at your own pace with zero game-overs, then toggle it off for the vanilla scare. It installs in one click from ProjectMods, the community-first PC mod manager.
</>Common questions about Hall Pass
What does Hall Pass do in Baldi's Basics Plus?
Hall Pass makes you effectively untouchable in Baldi's Basics Plus. Baldi can still chase you down the halls, but the instant he catches you his grab bounces right off and your run carries on as if nothing happened. That removes the game-over entirely, so a wrong turn or a slow escape is no longer the end of the line. It lets you explore every floor at your own pace, learn the layouts, and collect notebooks without the constant fear of being sent back to the start. Flip the Enabled switch off any time to bring the normal danger straight back.
How does Hall Pass keep me safe from Baldi?
Hall Pass keeps you safe through one simple on/off switch. With it on, Baldi can still run you down, but the grab that would normally end your run just doesn't stick — you stay on your feet and keep moving like nothing happened. Flipping it on or off takes effect right away: on means his catch bounces off, off means you're back to the normal rules. There's nothing else to set up, so it stays a simple, dependable safety net for any run.
Does Hall Pass protect me from the whole school, or just Baldi?
Hall Pass is built around surviving the thing that actually ends most Baldi's Basics Plus runs: getting caught by Baldi. With it on, his grab no longer sends you to a game-over, so the primary threat in the schoolhouse loses its bite. You can still bump into other characters and obstacles and interact with the world as normal, which keeps the level feeling alive rather than empty. If you want to manage the wider cast too, our Faculty Lounge mod can freeze individual characters or everyone at once, and pairs well with Hall Pass for a fully relaxed exploration run.
What happens when I toggle Hall Pass off mid-run?
When you switch Hall Pass off during a Baldi's Basics Plus run, your normal vulnerability comes straight back without needing a restart, so Baldi's catch will end the run again just like vanilla. Flipping it on and off is instant and reliable, so you never end up stuck safe when you didn't mean to be. That makes it easy to switch on for a calm explore and off again the moment you want the tension and the stakes back in play.
Why would I use Hall Pass in Baldi's Basics Plus?
Hall Pass is for players who want to enjoy Baldi's Basics Plus without the panic of a sudden game-over. Newcomers use it to get comfortable with the schoolhouse and its characters, completionists use it to hunt down every notebook and item without restarting, and content creators use it to record a full floor without a caught run cutting the take short. It is also perfect for showing the game to a nervous friend. Hall Pass is a free-tier mod in ProjectMods, the community-first PC mod manager, so one click adds it and Baldi's grab stops mattering on your next run.
What options does Hall Pass include?
Enabled
Master switch. Turn it on and Baldi's grab bounces right off you.
Hall Pass is a ProjectMods mod that makes Baldi's grab bounce right off you in Baldi's Basics Plus, so you can explore every floor with no game-overs.
System Requirements
What features does Hall Pass include?
- Flip one switch and Baldi's run-ending grab simply bounces off you
- Keep the full chase and tension, minus the instant restart when he catches up
- Backtrack for a missed notebook or poke into a scary room with zero risk
- Toggle it back off any time you want the real stakes again
Best For
- Players who love the creepy atmosphere but keep losing whole runs to one unlucky corner
- Completionists sweeping a floor for every notebook and item without a game-over cutting it short
- Newcomers learning the school's twisty layouts before they try a real, high-stakes run
More Mods for Baldi's Basics Plus

Track Star
Your run meter stays pinned to full, so you can sprint from the first bell to the last notebook without ever dropping to a walk.

Faculty Lounge
Freeze any character in the school on the spot, or the entire cast at once. Shut down Playtime, the Bully or Gotta Sweep and build the exact run you want.

Cartography Class
Reveal every room and hallway on your map instantly, so you always know where the exits, notebooks and shortcuts are before Baldi does.







