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</> FREE MOD

Purification Rite

"Corruption cleared, grid reclaimed."

Combolands — Purification Rite
</> world
FREE

How do I install Purification Rite?

Download the free ProjectMods desktop app, then install Purification Rite for Combolands in one click.

Version1.0.0
Updated2026/08/31
AuthorProjectMods
HazardsCorruptionCleanupMap

</>What does Purification Rite do?

Corrupted buildings turn up uninvited at the start of a milestone, plant themselves in the middle of your grid, and sit there ruining the layout you had planned. On a small map, two badly placed hazards can cost you the run before you have laid a single tile. Purification Rite clears them out. Press Cleanse The Map and every corrupted building on your grid is removed, handing you back the tiles underneath to build on properly. It only touches corrupted buildings, so everything you actually built stays exactly where it is. Press it whenever a hazard lands somewhere inconvenient, or wait and clear several at once. The panel reports how many were removed, so you know it did something rather than guessing. A quiet mod that removes one very specific and very annoying kind of bad luck.

</>What is Purification Rite?

Corrupted buildings turn up uninvited at the start of a Combolands milestone, plant themselves in the middle of your grid and ruin the layout you had planned. Purification Rite clears the lot in one press and hands the tiles back, touching only corrupted buildings so everything you built stays exactly where it is. The panel reports how many went. Free-tier on ProjectMods, the community-first PC mod manager for 400+ games.

</>Common questions about Purification Rite

What does Purification Rite do in Combolands?

Purification Rite removes every corrupted building currently sitting on your Combolands grid in a single press. Corruption arrives uninvited at the start of a milestone, plants itself somewhere inconvenient, and blocks the tiles your layout needed. Press Cleanse The Map and the hazards are gone, handing those tiles back so you can build on them properly. On a small map where two badly placed hazards can cost the run before you lay a single tile, that is often the difference between a viable milestone and a wasted one.

Does Purification Rite remove buildings I placed myself?

No. It only touches corrupted buildings, so everything you actually built stays exactly where it is, keeping its adjacencies and its place in your Combolands combo chain. That is what makes it safe to press at any moment without checking the grid first, even in the middle of a milestone where the layout took real thought to assemble. You are clearing one very specific kind of bad luck, not resetting your city, and the rest of the board carries on untouched.

Do the cleared tiles become buildable again?

Yes, that is the point. Removing a corrupted building in Combolands hands back the tile it was squatting on, so the space returns to your buildable grid and you can place the piece you originally wanted there. On a tight map that reclaimed space is often worth more than the hazard was costing you in score, because it restores the adjacency the corruption had broken. Clear the hazards, then place into the gaps and let the combo chain rejoin the way you planned it.

How do I know it actually removed anything?

The Corruption readout shows how many corrupted buildings are on your Combolands map right now, and the panel reports how many were removed after each press. So instead of squinting at the grid trying to remember what was there, you get a real number before and after. If it reports zero, there was genuinely nothing to clear. It is a small thing, but on a busy board it saves you second-guessing whether that awkward tile in the corner was corruption or something you placed yourself.

Should I clear corruption immediately or wait?

Either works, and it depends how much the hazard is actually costing you. If a corrupted building lands in the middle of the tile you needed for a Combolands category run, clear it straight away and carry on. If it lands somewhere harmless at the edge, it is often worth leaving until a few more arrive and clearing several at once. The Corruption counter makes that call easy, because you can see how many are on the board before deciding whether it is worth a press.

What options does Purification Rite include?

Cleanse The Map

Removes every corrupted building currently on your grid.

Corruption

How many corrupted buildings are on the map right now.

Quick Answer

Purification Rite is a free-tier Combolands mod from ProjectMods that removes every corrupted building from your grid in a single press, freeing the tiles underneath to build on properly.

System Requirements

OS: Windows 10/11 64-bit
Processor: Intel Core i5-7500 / AMD Ryzen 5 3600
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon R9 Fury

What features does Purification Rite include?

  • Clear every corrupted building off your grid in one press and take the tiles back
  • Keep everything you actually built exactly where it is, because only the hazards go
  • Watch the corruption readout to see how many are squatting on your map right now
  • Press it the moment a hazard lands somewhere awkward, or wait and sweep several at once
  • Read the removal count afterwards so you know it worked rather than guessing

Best For

  • A corrupted building planted itself in the middle of the layout you had just worked out
  • Small maps where two badly placed hazards cost you the run before you lay a single tile
  • Players chasing a tight adjacency pattern that one hazard tile makes impossible
  • Endless mode where corruption stacks up faster than you can sensibly build around it
  • You enjoy Combolands' pressure but not the flavour that arrives uninvited and squats on your grid

Last updated: 2026/08/31

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