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</> PREMIUM MOD

Wayfarer's Wells (Teleport Anywhere)

"Why walk when the wells are listening?"

Ori and the Will of the Wisps — Wayfarer's Wells (Teleport Anywhere)
</> utility
PREMIUM

How do I install Wayfarer's Wells (Teleport Anywhere)?

Download the free ProjectMods desktop app, then install Wayfarer's Wells (Teleport Anywhere) for Ori and the Will of the Wisps in one click.

Version1.0.0
Updated2026/09/29
AuthorProjectMods
Fast TravelTeleportSpirit WellsQuality of Life

</>What does Wayfarer's Wells (Teleport Anywhere) do?

Wayfarer's Wells makes getting around Niwen quick and painless. Switch on Teleport From Anywhere and you can open your map wherever you are and travel straight to any awakened Spirit Well, no walking back to a well first. Press Awaken Every Well to wake every Spirit Well in the world at once, so every one of them is ready to travel to. The awakened wells are saved with your game and stay awake even if you switch the mod off later. The game's own rules still apply: you can't teleport in mid-air, in the middle of a fight, during a Spirit Trial, while riding Ku or during cutscenes. Switch Teleport From Anywhere off and travel works the normal way again.

</>What is Wayfarer's Wells (Teleport Anywhere)?

Wayfarer's Wells makes getting around Niwen quick in Ori and the Will of the Wisps. Teleport From Anywhere lets you open the map and travel to any awakened Spirit Well without walking to one first. Awaken Every Well wakes every Spirit Well at once, and that's saved with your game. The game's own limits still apply: no teleporting mid-air, mid-fight, in a Spirit Trial, while riding Ku or in cutscenes. From ProjectMods, the community-first game modding platform.

</>Common questions about Wayfarer's Wells (Teleport Anywhere)

What does Wayfarer's Wells do in Ori and the Will of the Wisps?

Wayfarer's Wells is a ProjectMods mod for Ori and the Will of the Wisps that makes fast travel far more flexible. Switch on Teleport From Anywhere and you can open the map wherever you are and pick any awakened Spirit Well to travel to, without standing at a well first. Press Awaken Every Well and every Spirit Well in the world is awakened at once, so each one is ready to travel to. Switch Teleport From Anywhere off and travel works the normal way again.

Can Wayfarer's Wells teleport Ori to any spot on the map?

No. Wayfarer's Wells lets you travel to Spirit Wells, not to any point you choose. In Ori and the Will of the Wisps, Spirit Wells are the save and fast-travel points you teleport between from the map, and the mod simply removes the need to stand at one before you leave. Your destination is always an awakened Spirit Well, and the mod doesn't create any new save points. To make every well a possible destination, press Awaken Every Well and the whole network opens up in one go.

When can't I teleport with Wayfarer's Wells?

Wayfarer's Wells keeps the game's own limits in place. With Teleport From Anywhere on, you still can't teleport in Ori and the Will of the Wisps while Ori is in mid-air, in the middle of a fight, during a Spirit Trial, while riding Ku, or during cutscenes. Land, finish the fight or the trial, or wait for the scene to end, then open the map and pick your Spirit Well. These rules keep story moments and timed races working properly while still letting you travel from almost anywhere else.

What's the difference between Teleport From Anywhere and Awaken Every Well?

Teleport From Anywhere is a switch that changes where a journey can start: while it's on, you can travel from wherever you are instead of from a Spirit Well. Nothing about it is saved, so switching it off returns normal travel. Awaken Every Well is a one-press button that changes where you can go: it awakens every Spirit Well in Ori and the Will of the Wisps, and that is saved with your game, so the wells stay awake even after you switch Wayfarer's Wells off. Use both together for the fastest travel.

Why use Wayfarer's Wells in Ori and the Will of the Wisps?

Wayfarer's Wells cuts out the walking between adventures. Backtracking for a missed collectible, heading back to Twillen or Opher to shop, or hopping between distant parts of Niwen all become a quick trip through the map in Ori and the Will of the Wisps. It's ideal for completionists and returning players who already know where they want to go. Pair it with Lupo's Masterpiece to see the whole map and every collectible, then travel to the Spirit Well nearest your next target.

What options does Wayfarer's Wells (Teleport Anywhere) include?

Awaken Every Well

Wakes every Spirit Well in the world so you can travel to any of them.

Teleport From Anywhere

Lets you teleport from the map to any awakened Spirit Well, from wherever you are. Switch off for normal travel.

Quick Answer

Wayfarer's Wells is a ProjectMods mod for Ori and the Will of the Wisps that lets you open the map anywhere and teleport to any awakened Spirit Well, and can awaken every Spirit Well at once. You still can't teleport mid-air, mid-fight, in a Spirit Trial, while riding Ku or in cutscenes.

System Requirements

OS: Windows 10 Version 18362.0 or higher
Processor: AMD Athlon X4 | Intel Core i5 4460
Memory: 8 GB RAM
Graphics: Nvidia GTX 950 | AMD R7 370
DirectX: Version 11
Storage: 20 GB available space

What features does Wayfarer's Wells (Teleport Anywhere) include?

  • Travel straight to any awakened Spirit Well from wherever you are, right from the map, with Teleport From Anywhere.
  • Skip the walk back to a well first; the trip starts right where Ori is standing.
  • Wake every Spirit Well in the world at once with Awaken Every Well, saved with your game.
  • Plays by the game's own rules: no teleporting mid-air, mid-fight, in a Spirit Trial, while riding Ku or in cutscenes.
  • Switch Teleport From Anywhere off and travel is back to normal; the switch itself never changes your save.

Best For

  • Collectible hunters zigzagging across Niwen who'd rather teleport to the Spirit Well nearest their next target than hike there.
  • Players who missed a few Spirit Wells along the way and press Awaken Every Well so every well is ready to travel to.
  • Players with short play sessions who want to spend them playing, not walking back to a well just to use fast travel.
  • Players deep in an area after a long stretch who want to open the map and head to a far-off Spirit Well straight from where they stand.

Last updated: 2026/09/29

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