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Soul Harvest
"The hub's talent trees just got affordable."

How do I install Soul Harvest?
Download the free ProjectMods desktop app, then install Soul Harvest for Otherworld Legends in one click.
</>What does Soul Harvest do?
Soul Stones are what the hub runs on — the talent trees, the permanent upgrades, all the things that make your next run start stronger than the last. Earning them is a grind measured in runs. Soul Harvest lets you set an amount, press Give Soul Stones, and go spend it. The second button is called Give Tickets, Cards and Fertiliser, and it is named that way because those four things all live somewhere completely different. Weapon Upgrade Tickets go in when you're upgrading a weapon. Reborn Cards are what the continue prompt asks for when you die. Probation Tickets let you take a hero you haven't opened yet out for a proper run. Fertiliser is for the Garden. Set Supply Amount, press once, all four topped up. Every grant shows you the before-and-after numbers, so you're never guessing whether it landed. Reset Soul Stones puts you back to a clean zero whenever you want it, and Blue Stones and Red Stones are deliberately out of scope. It all works from the main menu and covers the between-run half of the economy — Coin Flood handles the coins inside a run.
</>What is Soul Harvest?
Soul Stones are the between-run currency of Otherworld Legends — what the hub's talent trees and hero upgrades run on. Soul Harvest drops them straight onto your profile from the main menu. A second button, Give Tickets, Cards and Fertiliser, tops up four consumables at once: Weapon Upgrade Tickets when upgrading a weapon, Reborn Cards on the continue prompt when you die, Probation Tickets to trial a hero you have not opened, and Fertiliser in the Garden. Blue Stones and Red Stones are deliberately out of scope. A premium ProjectMods mod.
</>Common questions about Soul Harvest
What does Soul Harvest do in Otherworld Legends?
Soul Harvest is a premium ProjectMods mod that adds Soul Stones to your Otherworld Legends profile — the between-run currency you spend in the hub on talent trees and hero upgrades. Set the Soul Stones amount, press Give Soul Stones from the main menu, and they land on your profile ready to spend. A second button, Give Tickets, Cards and Fertiliser, tops up four consumables in one go. Every grant shows you the before-and-after numbers, so you can see exactly what changed instead of trusting a generic success message. There is also a Reset Soul Stones button for putting a profile back to a clean zero.
What does the Give Tickets, Cards and Fertiliser button add?
Four Otherworld Legends consumables at once, at whatever number you set as Supply Amount. Weapon Upgrade Tickets are what you spend when upgrading a weapon. Reborn Cards are what the continue prompt asks for when you die. Probation Tickets let you trial a hero you have not opened yet. Fertiliser is used in the Garden. They live in four completely different places, which is exactly why they sit behind one button — you run out of them at the worst possible moment and none of them are worth farming deliberately. One press tops up all four instead of making you chase them one at a time.
Does Soul Harvest touch Blue Stones or Red Stones?
No, and that is a deliberate line rather than a gap. Otherworld Legends runs several currencies side by side, and Blue Stones and Red Stones are separate gemstone currencies with their own economy attached. Soul Harvest stays on Soul Stones and the four consumables, because those are the things actually standing between you and a finished talent tree, and they are the parts of the game you earn by playing. Everything the mod does touch is reported back with the real before-and-after numbers, so you can always see exactly what changed on your profile before you head back into a run.
What is the Reset Soul Stones button for?
Reset Soul Stones sets your Otherworld Legends Soul Stone balance back to zero. It exists for the moment after you have finished experimenting and want a profile that looks normal again — you granted yourself a large number, you tested the talent tree you were curious about, and a six-figure balance sitting in the hub is not how you want to keep playing. Press it and the count goes to zero. It only touches Soul Stones, so anything you already spent them on stays bought, and your Weapon Upgrade Tickets, Reborn Cards, Probation Tickets and Fertiliser are left exactly where they are.
How does Soul Harvest pair with Coin Flood?
They cover the two halves of the Otherworld Legends economy and they do not overlap. Soul Harvest handles Soul Stones, the currency that stays on your profile and buys talent trees and hero upgrades back in the hub, plus the four consumables. Coin Flood handles coins, which belong to the run you are currently in and get spent at the shops you find along the way. Run both and neither the hub nor the floor you are standing on is the thing holding you back. Spend your Soul Stones before you set off, then top up coins once the run has actually started.
What options does Soul Harvest include?
Give Soul Stones
Press to drop the amount above into your profile. Spend them the moment you are back in the hub.
Reset Soul Stones
Press to set your Soul Stones back to zero. Handy when you want a clean profile again.
Give Tickets, Cards and Fertiliser
Tops up all four consumables at once. Weapon Upgrade Tickets are spent when you upgrade a weapon, Reborn Cards on the continue prompt when you die, Probation Tickets let you trial a hero you have not opened yet, and Fertiliser is used in the Garden.
Supply Amount
How many of each item to add: Weapon Upgrade Tickets, Reborn Cards, Probation Tickets and Fertiliser.
Soul Stones
How many Soul Stones each press of Give Soul Stones adds to your profile.
Soul Harvest is a premium ProjectMods mod for Otherworld Legends that adds Soul Stones to your profile for the hub's talent trees, and tops up Weapon Upgrade Tickets, Reborn Cards, Probation Tickets and Fertiliser together from the main menu.
System Requirements
What features does Soul Harvest include?
- Drop Soul Stones into your profile for the hub's talent trees and permanent upgrades
- One press of Give Tickets, Cards and Fertiliser tops up all four consumables at your Supply Amount
- Tickets for upgrading a weapon, Cards for the continue prompt, Probation Tickets to trial an unopened hero, Fertiliser for the Garden
- Every grant reports the real before-and-after change, so you can see it landed
- Reset Soul Stones back to a clean zero any time, and Blue and Red Stones are deliberately out of scope
Best For
- Players staring at a hub talent tree that wants more stones than a week of runs would produce
- Anyone who keeps losing good runs at the continue prompt because Reborn Cards ran dry
- Curious players who want to trial a hero properly before committing to opening them
- Gardeners who'd like Fertiliser to stop being the bottleneck on the entire plot
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