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Turbo Network
"Broadband from the future."

How do I install Turbo Network?
Download the free ProjectMods desktop app, then install Turbo Network for Upload Labs in one click.
</>What does Turbo Network do?
Turbo Network stacks a shared multiplier onto upload_speed_multiplier, download_speed_multiplier, and bandwidth_multiplier simultaneously — hitting the three attributes that gate how fast resources flow through your desktop. The multiplier compounds with in-game upgrades rather than replacing them, so late-game cards still pay off. Slider 2x to 20x. Best paired with Printing Press so the extra throughput actually converts to currency.
</>What is Turbo Network?
Turbo Network is a throughput mod for Upload Labs by ProjectMods. A single slider (2x to 20x) applies the same multiplier to upload_speed_multiplier, download_speed_multiplier, and bandwidth_multiplier at once, compounding with existing upgrades. Pair with Printing Press to convert the extra flow into currency. One-click install through the ProjectMods app.
</>Common questions about Turbo Network
What does Turbo Network actually change in Upload Labs?
Turbo Network hits three attributes that gate how fast resources move through your desktop in Upload Labs: upload_speed_multiplier, download_speed_multiplier, and bandwidth_multiplier. Upload speed controls how quickly finished work leaves your nodes, download speed controls how quickly incoming jobs and assets arrive, and bandwidth controls how much can be in flight at once. Most mods touch one of these. Turbo Network stacks the same multiplier onto all three simultaneously so you do not end up with mismatched bottlenecks — a fat pipe with slow uploads, or fast uploads with no bandwidth to carry them. The result is a clean, balanced lift across the entire flow.
What does the 2x-20x slider do, and where should I set it?
The slider sets the shared multiplier applied to upload speed, download speed, and bandwidth in Upload Labs. At 2x you get a gentle nudge that feels like a free mid-game upgrade tier — useful if you still want the tycoon pacing to feel earned. Middle values around 5x to 8x are where most players sit for a noticeably faster but still readable run. Push toward 15x or 20x for late-game cleanup runs, idle sessions, or when you are stacking it with Printing Press to chase currency goals. The slider is live, so you can dial it down if numbers start scrolling faster than you can read them.
Does Turbo Network replace my in-game upgrades or stack with them?
Turbo Network compounds with your in-game upgrades rather than replacing them. The mod applies its multiplier on top of whatever upload_speed_multiplier, download_speed_multiplier, and bandwidth_multiplier values Upload Labs has already calculated from your purchased cards and node upgrades. That matters because it means late-game upgrade cards still pay off — a card that adds 50% throughput is still adding 50% on top of a base that the mod has already multiplied. You are not flat-capping your progression or making upgrades feel pointless. You are just shifting the whole curve up so the same upgrade decisions arrive faster.
Why should I pair Turbo Network with the Printing Press mod?
Turbo Network moves more data through your Upload Labs desktop, but throughput on its own is not the goal — currency is. Printing Press is the conversion layer: it boosts how efficiently completed uploads turn into in-game money. Run them solo and you either have fast pipes producing modest income, or fat payouts on a trickle of jobs. Run them together and the extra bandwidth Turbo Network unlocks actually compounds into the currency loop, which is what funds your next node, your next upgrade, and your next expansion. It is the simplest two-mod combo for accelerating a full tycoon run.
Which node types in the Upload Labs network graph benefit most?
Any node bottlenecked on throughput sees the biggest gain — which in practice means high-volume worker nodes pushing finished jobs out, ingestion or download nodes pulling large assets in, and the trunk nodes that route bandwidth between regions of your graph. Late-game upload farms with stacked speed upgrades scale especially well because the mod compounds on their already-high multipliers. Nodes gated by capacity rather than speed (storage caps, slot counts, or progression locks) will not magically unlock, since Turbo Network only touches the three speed and bandwidth attributes. Use it to remove flow bottlenecks; use in-game upgrades for everything else.
What options does Turbo Network include?
Multiplier
Network-speed multiplier.
Enabled
Toggle Turbo Network on/off.
Turbo Network is an Upload Labs mod that stacks a shared 2x-20x multiplier onto upload speed, download speed, and bandwidth simultaneously, compounding with in-game upgrades so late-game cards still matter.
What features does Turbo Network include?
- Stacks a shared multiplier onto upload speed, download speed, and bandwidth at the same time, so every node in your graph flows faster
- Compounds with your in-game upgrades instead of replacing them, so the cards and unlocks you already grinded for still pay off
- Slider from 2x to 20x, so you can nudge throughput up gently or just open the floodgates
Best For
- Pair it with Printing Press so the extra throughput actually turns into currency you can spend on the next tier of nodes
- Push a late-game graph past the point where vanilla upgrades stop feeling impactful, without nuking the progression curve you already built
- Stress-test a fresh network layout in minutes instead of hours, then dial the slider back down when you want the slower rhythm again

Research Flood
Trigger a flood of research points on demand. Unlocks the whole tech tree without waiting for GPUs to grind.

Time Warp
Toggle a global game-speed multiplier. Idle timers, research, production — all run faster with zero UI weirdness.

Offline Tycoon
Massive offline-time cap and a fat offline multiplier. Close the game, come back rich.














































































































