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Unlimited Fuel & Battery
"Drive, fly and light the way without watching the gauge."

How do I install Unlimited Fuel & Battery?
Download the free ProjectMods desktop app, then install Unlimited Fuel & Battery for ZED ZONE in one click.
</>What does Unlimited Fuel & Battery do?
Fuel and batteries are scarce in ZED ZONE, and running dry far from your base is one of the quickest ways to get stuck among the zombies. Unlimited Fuel & Battery stops the drain where the game spends it, one switch at a time. Vehicle Fuel & Battery keeps the tank and battery of the vehicle you're in at the level they have: fuel engines stop burning fuel, and starting the engine or leaving the headlights on no longer flattens the battery. Electric vehicles keep their battery pack charge while you drive. Exoskeleton Fuel & Battery stops your exoskeleton's flight from using its fuel, or its battery on the battery model, so you can stay in the air as long as you like. Flashlight & Tool Batteries keeps switched-on battery items you carry, such as flashlights, and the lock decoder from draining their batteries. Nothing gets filled up for you: an empty tank or a flat battery stays empty until you refuel or swap it, and from then on it holds. Base appliances such as stoves, fridges and chargers work as usual, and other players' vehicles and gear are left alone. Switch any of them off and that fuel or battery drains as usual again. In co-op the vehicle switch works for the host, since the host's game runs the vehicles. The exoskeleton and battery item switches work for every player who runs the mod.
</>What is Unlimited Fuel & Battery?
Unlimited Fuel & Battery stops ZED ZONE's fuel and battery drain for your own vehicle and gear. Fuel and electric vehicles keep their tank and battery levels, the exoskeleton keeps its fuel or battery while flying, and switched-on flashlights and the lock decoder keep their charge. It doesn't refill anything and leaves base appliances and other players alone.
</>Common questions about Unlimited Fuel & Battery
What does Unlimited Fuel & Battery do in ZED ZONE?
It stops ZED ZONE from using up fuel and battery charge for the vehicle you're in, your exoskeleton and the battery items you carry, with a separate switch for each. Fuel engines stop burning fuel, starting up and headlights stop flattening the battery, electric vehicles keep their pack charge, exoskeleton flight stops draining, and switched-on flashlights and the lock decoder keep their charge. The game still runs its usual engines, flight and lights; the drain just takes nothing away while a switch is on.
Will an empty fuel tank fill up when I switch it on?
No. The mod keeps the level you already have rather than topping anything up. An empty tank or a flat battery stays empty until you refuel it from a can or swap in a charged battery, and from then on it holds.
Are stoves, fridges and chargers at my base affected?
No. Base appliances such as portable stoves, fridges and battery chargers keep using their batteries exactly as usual, so you still need to charge and swap those. The mod only covers the vehicle you're in, your exoskeleton, and the switched-on battery items and lock decoder you carry yourself.
Does the vehicle switch work for a player who joins my game?
Only on the host's side. The host's game runs every vehicle, so the vehicle switch works when the host has it on; a player who joins someone else's game sees a short note saying vehicle fuel works as usual there. The exoskeleton and battery item switches work for every player who runs the mod, on their own gear.
How do I go back to normal fuel and battery use?
Switch off the one you want back. That vehicle, exoskeleton or battery item starts using fuel and charge as usual again from whatever level it has right now. Nothing needs undoing, because the mod never changed the stored amounts; it only kept them from going down.
What options does Unlimited Fuel & Battery include?
Exoskeleton Fuel & Battery
Flying in your exoskeleton stops using its fuel, or its battery on the battery model. Normally flight drains it. Switch off to use it as usual.
Flashlight & Tool Batteries
Switched-on battery items you carry, such as flashlights, and the lock decoder stop draining their batteries while they still have charge. Switch off to drain them as usual.
Vehicle Fuel & Battery
The vehicle you're in stops using fuel and battery charge, so it keeps the level it has. Normally driving burns fuel and starting, headlights and electric motors use the battery. In co-op this works for the host. Switch off to use them as usual.
Unlimited Fuel & Battery is a ProjectMods mod for ZED ZONE that stops the vehicle you're in, your exoskeleton and your carried battery items from using up their fuel and battery charge, with a separate switch for each.
System Requirements
What features does Unlimited Fuel & Battery include?
- Vehicle Fuel & Battery: the vehicle you're in keeps its fuel level and battery charge, for fuel engines and electric vehicles alike.
- Starting the engine and running the headlights no longer flatten the vehicle battery.
- Exoskeleton Fuel & Battery: flight stops using the exoskeleton's fuel, or its battery on the battery model.
- Flashlight & Tool Batteries: switched-on battery items you carry and the lock decoder stop draining.
- Each switch works on its own, and switching one off brings back the normal drain.
Best For
- You found a car far from base with a little fuel in it, so switch on Vehicle Fuel & Battery and drive it home without hunting for a fuel can.
- You want to cross the map in your exoskeleton, so switch on Exoskeleton Fuel & Battery and stay in the air.
- Night raids eat your flashlight batteries, so switch on Flashlight & Tool Batteries and keep the light on.
More Mods for ZED ZONE

Wider Vision & Brighter Nights
Stretch your line of sight past its normal 24 tiles, open the 60 degree sight cone up to a full circle, and choose how much daylight stays at night.

Faster Movement
Sets how fast your character walks and runs in ZED ZONE, from 25% to 500% of the game's own speed. Zombies and other characters keep their normal speed.

Damage Multiplier
Sets how much damage your own hits deal in ZED ZONE, from 10% to 1000% of normal, for guns, bows, melee weapons, bare hands and grenades that strike someone directly. Damage you take stays the same.







