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Play Dead
"Blend in. You already look the part."

How do I install Play Dead?
Download the free ProjectMods desktop app, then install Play Dead for Graveyard Keeper 2 in one click.
</>What does Play Dead do?
Some days you are not in the mood for a fight. You want to get to the far side of the forest, grab the thing you came for, and walk home without a single conversation about it. Play Dead makes that possible. Hostile creatures stop choosing you as a target, and anything mid-chase drops it and wanders off to do something else. You are not invisible and you are not invincible - you are simply not worth anyone's time, which turns out to work just as well. Use it to scout somewhere you are not equipped for yet, to haul a full bag home when losing it would genuinely ruin the evening, or to see the whole map properly without a fight every forty seconds. Switch it off the moment you want the danger back and everything notices you again straight away.
</>What is Play Dead?
Play Dead makes you uninteresting to everything hostile in Graveyard Keeper 2. Flip the switch and creatures stop picking you as a target, with anything already mid-chase dropping it on the spot. Turn it off and they notice you again straight away. One switch, nothing to configure, and nothing written into your save. Free-tier mod, one-click install from the ProjectMods desktop app.
</>Common questions about Play Dead
What does Play Dead do in Graveyard Keeper 2?
Play Dead stops hostile creatures in Graveyard Keeper 2 from picking you as a target. With the switch on you simply stop being interesting to them, so you can gather, dig, explore and haul through places that would normally turn into a fight. Anything already chasing you drops it as soon as you flip it on, which makes it useful as an escape as well as a precaution. Turn the switch off and they notice you again straight away. There is nothing to configure and nothing is written into your save.
Does it work on something already chasing me?
Yes. Anything mid-chase in Graveyard Keeper 2 drops it the moment Play Dead goes on, so it works as a way out of a fight you did not want as well as a way to avoid starting one. That makes it a genuinely useful panic button when a gathering trip goes sideways and you are a long way from home with a full bag. Flip it back off when you are clear and everything notices you again immediately, so you are not stuck in a permanently peaceful world unless you want to be.
Can I still attack them while Play Dead is on?
Play Dead is about their attention, not your swings. It stops hostile creatures in Graveyard Keeper 2 choosing you as a target, and it does not touch your own attacks at all, so whatever you could hit before you can still hit. In practice that makes for a very one-sided encounter, which is either exactly what you wanted or slightly too easy depending on your mood. If you want your side of it hitting harder as well, Heavy Hitter is the premium mod in the ProjectMods catalogue with a damage slider and a one-hit option.
How is Play Dead different from Dead Man Walking?
They solve the same problem from opposite directions in Graveyard Keeper 2. Play Dead means nothing engages you in the first place, so fights simply do not start. Dead Man Walking, another free-tier mod in the ProjectMods catalogue, lets them engage normally but stops anything taking your health down. Pick Play Dead if you want quiet, and Dead Man Walking if you want the world to behave normally while you stop losing to it. Run both together and you get the quietest possible trip out: nothing comes for you, and anything that somehow does still cannot take your health down.
Why would I use Play Dead?
Because Graveyard Keeper 2 is mostly a game about the graveyard, the workshop and the church, and being interrupted by something hostile halfway through a gathering run is rarely the part anyone came for. Play Dead lets you treat the dangerous stretches of the map as somewhere to work rather than somewhere to survive. It is also an easy pick for recording video or streaming, where an unplanned fight cuts a take in half. Flip it off the moment you want the risk back, since nothing about it is permanent.
What options does Play Dead include?
Enemies Ignore You
Hostile creatures stop picking you as a target, and anything mid-chase drops it. Turn it off and they notice you again straight away.
Play Dead is a free-tier Graveyard Keeper 2 mod from ProjectMods with one switch that stops hostile creatures picking you as a target, so you can work and explore without being chased.
System Requirements
What features does Play Dead include?
- Hostile creatures stop picking you as a target, so nothing starts a fight with you
- Anything already chasing you drops it and goes back to whatever it was doing
- Turns a dangerous corner of the map into somewhere you can simply walk through
- Switch it off and everything notices you again straight away, with nothing left behind
Best For
- Scouting somewhere plainly above your current gear before coming back properly equipped
- Carrying a full bag home through an area you would rather not fight your way out of
- Players who came for the graveyard, the farm and the story and treat combat as a tax
- Seeing the whole map in one go without a fight interrupting every forty seconds
More Mods for Graveyard Keeper 2

Battle Bell
Start any battle in your save from wherever you're standing: the one your story has waiting, a rematch of one you've won, or one you haven't reached yet.

Deep Shelves
Piles get much deeper, so the wood, stone and clay you were ferrying home in five trips all come back in one. Tools and one-off items are left alone.

Poltergeist
Lift off the ground and drift wherever you like, straight through walls and locked doors if you want, at whatever pace suits the trip.

















































































































































































